MantisBT - Zandronum
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0002433Zandronum[All Projects] Suggestionpublic2015-09-04 07:032016-01-17 14:05
fr-blood 
 
normalminorN/A
closedduplicate 
3.0-beta 
 
0002433: MTHRUSPECIES flag with bullets
I would like to know if it's possible to make the "MTHRUSPECIES" flag able to work with the bullets like in the next Zdoom versions here:
'http://zdoom.org/Changelog/8c4c011/files [^]'

This would help a lot on most of the coop mods because on it we can only use it on projectiles weapon and we all know that half of weapons in doom use bullets.

Thanks.
No tags attached.
duplicate of 0001908confirmed Torr Samaho Backport +MTHRUSPECIES on puffs. 
Issue History
2015-09-04 07:03fr-bloodNew Issue
2015-09-04 09:00ZzZomboNote Added: 0013389
2015-09-04 10:04ZzZomboNote Deleted: 0013389
2015-11-15 14:02cruduxyNote Added: 0013800
2015-11-15 14:41fr-bloodNote Added: 0013801
2015-11-16 12:08fr-bloodNote Added: 0013821
2016-01-17 10:55fr-bloodNote Added: 0014100
2016-01-17 12:26LeonardNote Added: 0014102
2016-01-17 14:05DuskRelationship addedduplicate of 0001908
2016-01-17 14:05DuskStatusnew => closed
2016-01-17 14:05DuskResolutionopen => duplicate

Notes
(0013800)
cruduxy   
2015-11-15 14:02   
You know you can make bullets pass a species similar to projectiles if you make the bulletpuff of it thruspecies with the actor?
(0013801)
fr-blood   
2015-11-15 14:41   
No, I didn't know that, I never used it that way.
Thanks for the information.
(0013821)
fr-blood   
2015-11-16 12:08   
I suppose that you were talking about Zandronum 3.0 because it doesn't work on 2.1
(0014100)
fr-blood   
2016-01-17 10:55   
Up. Just to be sure that you saw that ticket.
(0014102)
Leonard   
2016-01-17 12:26   
Duplicate?