Notes |
|
|
|
|
|
Little more testing and i noticed it happens each time i join the server i created . |
|
|
(0013290)
|
Dusk
|
2015-08-27 14:03
|
|
The mod does not start up for me.
[~/dev/zandronum-sandbox-stable/release]> ./zandronum -file action2mp_winterv1.pk3 action2mp_addon_v25.pk3
Zandronum 2.2-alpha - 150809-1741 - SDL version
Compiled on Aug 20 2015
M_LoadDefaults: Load system defaults.
Gameinfo scan took 0 ms
W_Init: Init WADfiles.
adding /home/crimson/dev/zandronum-sandbox-stable/release/zandronum.pk3, 695 lumps
adding /home/crimson/doom/iwads/doom2.wad, 2919 lumps
adding action2mp_winterv1.pk3, 4 lumps
adding action2mp_winterv1.pk3:ad2_dow1.wad, 13 lumps
adding action2mp_winterv1.pk3:ad2_dow2.wad, 13 lumps
adding action2mp_winterv1.pk3:ad2dow_edit.wad, 477 lumps
adding action2mp_addon_v25.pk3, 52 lumps
adding action2mp_addon_v25.pk3:action2_mp.wad, 141 lumps
I_Init: Setting up machine state.
CPU Vendor ID: AuthenticAMD
Name: AMD E-300 APU with Radeon(tm) HD Graphics
Family 20 (20), Model 2, Stepping 0
Features: MMX MMX+ SSE SSE2 SSE3 SSSE3
I_InitSound: Initializing FMOD
FMOD Sound System, copyright � Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.24.16
OSS could not be initialized. Trying ALSA.
V_Init: allocate screen.
Using in-memory database. The database will not be saved on exit.
S_Init: Setting up sound.
ST_Init: Init startup screen.
P_Init: Checking cmd-line parameters...
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script error, "action2mp_winterv1.pk3:ad2dow_edit.wad:DECORATE" line 649:
Parent type 'NinjaChick' not found in SillyNinjaChick
Script error, "action2mp_winterv1.pk3:ad2dow_edit.wad:DECORATE" line 1286:
Parent type 'KnifeThug' not found in WinterKnifeThrowingThug
Script error, "action2mp_winterv1.pk3:ad2dow_edit.wad:DECORATE" line 2206:
Parent type 'CannonballExplosion' not found in BigExplosion
Script error, "action2mp_winterv1.pk3:ad2dow_edit.wad:DECORATE" line 2492:
Parent type 'TrashCan2' not found in TrashCan2withKey
Script error, "action2mp_addon_v25.pk3:actors/weapons.txt" line 1059:
Replaced type 'ActionBlunderbuss' not found in ActionBlunderbuss2
|
|
|
(0013296)
|
Blzut3
|
2015-08-27 17:55
|
|
Presumably this is the Urban Brawl multiplayer mod, so you're just using the wrong IWAD. |
|
|
|
Dusk, load this with action2.wad (Action Doom 2's Iwad) |
|
|
(0016658)
|
Juanba
|
2017-01-19 16:09
(edited on: 2017-01-19 16:12) |
|
Hi, I'm still having this issue on a map i made in both 2.1.2-stable version and 3.0-latestalpha. It doesnt crash though, it's just a weird desync problem.
The map has a little Polyobj_Move script that moves a polyobject between various map spots. In single player there is no issue at all, it works just fine, but online, the polyobject is visually stuck in near its spawn place, but its still moving .
In server host console, I'm recieving this error message every time someone connects to the server
WARNING: DPolyAction::UpdateToClient was called. This should never happen! Please report this at the Zandronum bug tracker!
Here is a link to the map (with the script) just in case:
'http://www.mediafire.com/file/aankn3pokbmp28j/dunguare.wad [^]'
|
|
|
|
|