MantisBT - Zandronum
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0002416Zandronum[All Projects] Bugpublic2015-08-25 22:572018-09-30 22:21
Revilution 
Torr Samaho 
lowminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
3.0-beta 
3.0 
0002416: UDMF Line Scale Property broken
Already confirmed that this is a GZDoom 1.8.6 bug, however i'm making sure to adress this issue to not happen on Zandronum 3.0 too.

On the example map the texture should stretch from the ceiling to the floor making a forcefield but the texture seems to scale only inside it's own original dimensions not on the entire line.
No tags attached.
? UDMFLineScaleTest.wad (48,649) 2015-08-25 22:57
/tracker/file_download.php?file_id=1633&type=bug
Issue History
2015-08-25 22:57RevilutionNew Issue
2015-08-25 22:57RevilutionFile Added: UDMFLineScaleTest.wad
2015-08-30 17:46Torr SamahoNote Added: 0013333
2015-08-30 17:56Torr SamahoAssigned To => Torr Samaho
2015-08-30 17:56Torr SamahoStatusnew => needs testing
2015-08-31 21:52RevilutionNote Added: 0013343
2015-09-05 15:06DuskStatusneeds testing => resolved
2015-09-05 15:06DuskFixed in Version => 3.0
2015-09-05 15:06DuskResolutionopen => fixed
2018-09-30 22:21Blzut3Statusresolved => closed

Notes
(0013333)
Torr Samaho   
2015-08-30 17:46   
I backported a fix that should take care of the issue. Please test in the upcoming beta build.
(0013343)
Revilution   
2015-08-31 21:52   
Tested and it is Fixed! Thanks Torr.