MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002404 | Zandronum | [All Projects] Bug | public | 2015-08-17 12:40 | 2024-03-02 04:22 |
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Reporter | Unknown | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 2.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0002404: TakeInventory in Decorate doesn't work properly for weapons online. |
Description | Something that really pissed me off is that TakeInventory in Decorate doesn't work properly for weapons online, while it works very excellent offline (Singleplayer mode), It just somewhat doesn't work online, It takes the specified weapon from your inventory but keeps it in weapon selection (Means I can still select it and see it but it acts like another weapon in my inventory) . |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | ad2_bord.wad (86,704) 2015-08-18 18:38 /tracker/file_download.php?file_id=1629&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2015-08-17 12:40 | Unknown | New Issue | |
2015-08-17 12:47 | Dusk | Note Added: 0013223 | |
2015-08-17 12:47 | Dusk | Assigned To | => Dusk |
2015-08-17 12:47 | Dusk | Status | new => feedback |
2015-08-17 13:08 | Dusk | Priority | urgent => normal |
2015-08-17 13:08 | Dusk | Severity | block => minor |
2015-08-17 13:36 | Unknown | Note Added: 0013224 | |
2015-08-17 13:36 | Unknown | Status | feedback => assigned |
2015-08-17 14:44 | Ivan | Note Added: 0013225 | |
2015-08-17 17:08 | Dusk | Assigned To | Dusk => |
2015-08-17 17:08 | Dusk | Status | assigned => feedback |
2015-08-18 18:38 | Unknown | File Added: ad2_bord.wad | |
2015-08-18 18:39 | Unknown | Note Added: 0013232 | |
2015-08-18 18:39 | Unknown | Status | feedback => new |
2015-08-18 18:42 | Unknown | Note Edited: 0013232 | bug_revision_view_page.php?bugnote_id=13232#r7917 |
2015-08-18 18:44 | Unknown | Note Edited: 0013232 | bug_revision_view_page.php?bugnote_id=13232#r7918 |
2015-08-20 11:17 | Unknown | Note Edited: 0013232 | bug_revision_view_page.php?bugnote_id=13232#r7925 |
2015-08-22 09:12 | Unknown | Note Edited: 0013232 | bug_revision_view_page.php?bugnote_id=13232#r7928 |
2024-03-02 04:22 | Ru5tK1ng | Note Added: 0023215 | |
2024-03-02 04:22 | Ru5tK1ng | Status | new => resolved |
2024-03-02 04:22 | Ru5tK1ng | Resolution | open => fixed |
Notes |
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(0013223)
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Dusk
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2015-08-17 12:47
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Please supply a testcase. |
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How do i do that ? Should i send you a test wad ? |
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(0013225)
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Ivan
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2015-08-17 14:44
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Supply a simple wad that has the problem you described in an easy to reproduce manner, here. |
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(0013232)
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Unknown
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2015-08-18 18:39
(edited on: 2015-08-22 09:12) |
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Ok there's the wad, try the "Board" Weapon on both Multiplayer Server and Singleplayer mode and see the difference , the weapon is modified to be removed from inventory by the A_TakeInventory after it's out of ammo, although it doesn't seem to work online .
Also i forgot to mention it doesn't display the correct amount of ammo left .
EDIT : A Little test on DevBuild of Zanv3.0 and noticed it's not fixed there either .
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Verified to be working online in 3.1 |
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