MantisBT - Zandronum
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0002343Zandronum[All Projects] Bugpublic2015-07-12 10:142018-09-30 22:22
Zalewa 
Torr Samaho 
normalminoralways
closedfixed 
2.1 
3.0 
0002343: Batman Doom MAP07 is unbeatable
Batman Doom utilizes DeHackEd a lot. Some kind of bug makes the map unbeatable by making player get stuck inside the helicopter sequence. This functions properly in ZDoom 2.7.1.

This can be tested using my Batman Doom zip where I integraded DeHackEd patch with the .WAD file and moved spawn point for player 1 in MAP07 into a corridor that starts the sequence:
'https://mega.nz/#!BF0BmKIY!CvslTsSdNzqeSwxJ4NA79bCXxzWP1v_0sL9e7POjTZE [^]'

Video showing the problem:
'http://youtu.be/H3OxTktMiyI [^]'
1. Walk into helicopter.
2. Make sure that notarget cheat is off.
3. Wait for helicopter sound.
4. Wait for the middle door to open. Fight off the first wave of enemies.
5. In Zandronum 2.1 door will now close and remain closed. In ZDoom 2.7.1 door will open again and release new wave of enemies.
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Issue History
2015-07-12 10:14ZalewaNew Issue
2015-08-30 14:35ZalewaNote Added: 0013328
2015-08-30 16:26Torr SamahoStatusnew => resolved
2015-08-30 16:26Torr SamahoFixed in Version => 3.0
2015-08-30 16:26Torr SamahoResolutionopen => fixed
2015-08-30 16:26Torr SamahoAssigned To => Torr Samaho
2018-09-30 22:22Blzut3Statusresolved => closed

Notes
(0013328)
Zalewa   
2015-08-30 14:35   
This bug is fixed in Zandronum 3.0-alpha-r150819-2351.