MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0002343 | Zandronum | [All Projects] Bug | public | 2015-07-12 10:14 | 2018-09-30 22:22 |
Reporter | Zalewa | ||||
Assigned To | Torr Samaho | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 2.1 | ||||
Target Version | Fixed in Version | 3.0 | |||
Summary | 0002343: Batman Doom MAP07 is unbeatable | ||||
Description | Batman Doom utilizes DeHackEd a lot. Some kind of bug makes the map unbeatable by making player get stuck inside the helicopter sequence. This functions properly in ZDoom 2.7.1. This can be tested using my Batman Doom zip where I integraded DeHackEd patch with the .WAD file and moved spawn point for player 1 in MAP07 into a corridor that starts the sequence: 'https://mega.nz/#!BF0BmKIY!CvslTsSdNzqeSwxJ4NA79bCXxzWP1v_0sL9e7POjTZE [^]' Video showing the problem: 'http://youtu.be/H3OxTktMiyI [^]' | ||||
Steps To Reproduce | 1. Walk into helicopter. 2. Make sure that notarget cheat is off. 3. Wait for helicopter sound. 4. Wait for the middle door to open. Fight off the first wave of enemies. 5. In Zandronum 2.1 door will now close and remain closed. In ZDoom 2.7.1 door will open again and release new wave of enemies. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-07-12 10:14 | Zalewa | New Issue | |||
2015-08-30 14:35 | Zalewa | Note Added: 0013328 | |||
2015-08-30 16:26 | Torr Samaho | Status | new => resolved | ||
2015-08-30 16:26 | Torr Samaho | Fixed in Version | => 3.0 | ||
2015-08-30 16:26 | Torr Samaho | Resolution | open => fixed | ||
2015-08-30 16:26 | Torr Samaho | Assigned To | => Torr Samaho | ||
2018-09-30 22:22 | Blzut3 | Status | resolved => closed |
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