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0002325Zandronum[All Projects] Suggestionpublic2015-06-23 15:542015-06-23 15:54
TehRealRealSalt 
 
nonefeatureN/A
newopen 
MicrosoftWindowsXP/Vista/7
 
 
0002325: Server variable "sv_autoscaledamagefactor"
Possibly add a command that automatically scales the setting of sv_coop_damagefactor without the need of an administrator? It will add the amount specified through the command to the scalar automatically for each player, using the setting of sv_coop_damagefactor as the setting when one player is joined.

Example Scenario:

sv_coop_damagefactor is set to 1.0, and sv_autoscaledamagefactor is set to 0.1. When one player is ingame, then the monster damage scalar will be 1.0. When an additional player joins, then it will go up by 0.1.
While a similar effect could be achieved in ACS according to some people I asked, I feel that it should become a built-in command because the ones I have heard of were either similar but not the same (like increasing health) or just really messy/hacky. Plus, it's easier for admins to set up without relying on extra addons or manually changing sv_coop_damagefactor a lot.

Either way though, this is not exactly a huge deal.
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2015-06-23 15:54TehRealRealSaltNew Issue

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