MantisBT - Zandronum
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0002263Zandronum[All Projects] Bugpublic2015-05-27 00:572018-09-30 22:20
Dusk 
Torr Samaho 
normalminoralways
closedfixed 
3.0-beta 
3.03.0 
0002263: A_Warp doesn't work online
Consider the following DECORATE. The imp should stick in front of you when awakened but online it appears to stay in place.

ACTOR StupidImp : DoomImp replaces DoomImp
{
    States
    {
    See:
        TROO AAAABBBBCCCCDDDD 1 A_Warp (AAPTR_TARGET, 64, 0, 0)
        loop

    Melee:
    Missile:
        stop
    }
}
No tags attached.
Issue History
2015-05-27 00:57DuskNew Issue
2015-05-27 00:57DuskDescription Updatedbug_revision_view_page.php?rev_id=7201#r7201
2015-08-08 15:33Torr SamahoAssigned To => Torr Samaho
2015-08-08 15:33Torr SamahoStatusnew => assigned
2015-08-08 15:40Torr SamahoNote Added: 0013097
2015-08-08 15:40Torr SamahoStatusassigned => needs testing
2015-08-08 15:48cobaltNote Added: 0013099
2015-09-10 03:30Ru5tK1ngNote Added: 0013463
2015-09-10 07:10DuskStatusneeds testing => resolved
2015-09-10 07:10DuskFixed in Version => 3.0
2015-09-10 07:10DuskResolutionopen => fixed
2018-09-30 22:20Blzut3Statusresolved => closed

Notes
(0013097)
Torr Samaho   
2015-08-08 15:40   
Should be working better now.
(0013099)
cobalt   
2015-08-08 15:48   
Issue addressed by commit 3c7d900dd846: Fixed: A_Warp didn't work online (fixes 2263).
Committed by Benjamin Berkels [Torr Samaho] on Saturday 08 August 2015 17:39:49

Changes in files:

 src/thingdef/thingdef_codeptr.cpp | 10 +++++++++-
 1 files changed, 9 insertions(+), 1 deletions(-)

(0013463)
Ru5tK1ng   
2015-09-10 03:30   
Tried the code out with 3.0-150831-1814 on a server. The stuck to me upon seeing me and made moving around cumbersome. :)