MantisBT - Zandronum
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0002246Zandronum[All Projects] Bugpublic2015-05-24 07:382018-09-30 21:38
HexaDoken 
Dusk 
normalminorN/A
closedfixed 
2.0 
2.12.1 
0002246: Do not award coop points for monsters with -COUNTKILL
SV_AwardDamageInsteadKills (what a long name) changes the score system in co-op so that a player gets awarded 1 point for each 100 damage he does to monsters.

-COUNTKILL flag is generally given to monsters that are only monsters in engine terms, or for some other reason are not supposed to show up in the players kill tally. Killing a monster with -COUNTKILL does not award a kill to the player.

DAMAGING a monster with -COUNTKILL, however, awards damage points just fine. This is weird and inconsistent, and thus IMO should be fixed.

It also hurts me a little bit since in my mod there is a weapon that spawns a number of "monsters" that deal radius damage to everything around, including themselves. Current point behavior makes me have to choose between either breaking the point system(as firing the weapon mysteriously awards the shooter 130 points for the hell of it) or make the monsters not tied to the player(in which case they teamkill the life out of everything).
No tags attached.
? countkilltest.wad (35,287) 2015-05-24 13:21
/tracker/file_download.php?file_id=1499&type=bug
Issue History
2015-05-24 07:38HexaDokenNew Issue
2015-05-24 11:24DuskNote Added: 0012360
2015-05-24 11:24DuskSeveritytweak => minor
2015-05-24 11:24DuskCategorySuggestion => Bug
2015-05-24 11:37DuskAssigned To => Dusk
2015-05-24 11:37DuskStatusnew => assigned
2015-05-24 13:21DuskFile Added: countkilltest.wad
2015-05-24 13:31DuskNote Added: 0012366
2015-05-24 13:31DuskStatusassigned => needs review
2015-05-24 16:09Torr SamahoNote Added: 0012368
2015-05-24 16:09Torr SamahoStatusneeds review => needs testing
2015-05-25 01:38cobaltTarget Version => 2.1
2015-05-25 01:38cobaltDescription Updatedbug_revision_view_page.php?rev_id=7147#r7147
2015-05-25 01:38cobaltNote Added: 0012375
2015-05-26 22:35WaTaKiDNote Added: 0012426
2015-05-26 22:35WaTaKiDStatusneeds testing => resolved
2015-05-26 22:35WaTaKiDResolutionopen => fixed
2015-05-26 22:35WaTaKiDFixed in Version => 2.1
2015-05-26 22:35WaTaKiDDescription Updatedbug_revision_view_page.php?rev_id=7199#r7199
2018-09-30 21:38Blzut3Statusresolved => closed

Notes
(0012360)
Dusk   
2015-05-24 11:24   
I think this is a bug that should be fixed.
(0012366)
Dusk   
2015-05-24 13:31   
'https://bitbucket.org/Torr_Samaho/zandronum-stable/pull-request/137 [^]'
(0012368)
Torr Samaho   
2015-05-24 16:09   
Pulled.
(0012375)
cobalt   
2015-05-25 01:38   
Issue addressed by commit 4626d9a4: Fixed: players would get awarded for damage dealt to non-COUNTKILL monsters (fixes 2246).
Committed by Teemu Piippo [Dusk] on Sunday 24 May 2015 16:28:50

Changes in files:

 docs/zandronum-history.txt | 1 +
 src/p_interaction.cpp | 10 ++++++----
 2 files changed, 7 insertions(+), 4 deletions(-)

(0012426)
WaTaKiD   
2015-05-26 22:35   
using the provided example wad, the lost souls no longer give points, thus this is fixed