MantisBT - Zandronum
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0002228Zandronum[All Projects] Bugpublic2015-05-11 16:512015-11-27 02:24
EnsaladaDeTomate 
 
normalmajoralways
newopen 
MicrosoftWindowsXP/Vista/7
2.0 
 
0002228: BonceType "Grenade" makes an invisible double projectile if not colliding/dying in a floor.
Title explains it all, if a grenade with this flag, kills a monster or dies in a wall/roof, etc. it will not entirely vanish the projectile, making a second invisible grenade beign able to be heard if it has a "BounceSound" in it, and also making a second explosion.

If the projectile dies in a floor, the bug wont happen, i also noticed that this wasnt happening before zandy 2.0

If i try to disable the BounceType to fix this problem, the "BounceSound" will stop working.
I attached an example wad.

- Give all
- Switch to slot 2
- Kill a monster or make the grenade die in a wall/roof
- enjoy an invisible projectile and a second explosion.
I did also noticed that, if the grenade kills a monster, it will always make a second explosion; but if it just dies in a wall/roof, you will only hear an invisible grenade bouncing, and it will rarely make a second explosion in this case.
No tags attached.
? GrenadeBugged1.pk3 (351,043) 2015-05-11 16:51
https://zandronum.com/tracker/file_download.php?file_id=1487&type=bug
Issue History
2015-05-11 16:51EnsaladaDeTomateNew Issue
2015-05-11 16:51EnsaladaDeTomateFile Added: GrenadeBugged1.pk3

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