MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000221 | Zandronum | [All Projects] Suggestion | public | 2010-12-03 06:24 | 2014-06-09 15:01 |
Reporter | Minigunner | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | feedback | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0000221: A server cvar that affects how cl_drawcoopinfo is shown; sv_coopinfomode maybe? | ||||
Description | There are some (two at least) mods out there that can identify a player by what weapon he's using, shown in cl_drawcoopinfo. Also, the health/ammo could expose the target of the other players (e.g. the murderer in WhoDunIt has 200 health max, while the others have 100). If necessary, there should be a server CVar that affects the coop-info in these ways: 0: Names only. 1: Full Info, Names/HP-Armor/Weapon-Ammo. 2: Names/HP-Armor. 3: Names/HP (limited to the max health of the player class he's in). This would disguise health increases beyond the max via ACS or Decorate. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | co-operative, game mode | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2010-12-03 06:24 | Minigunner | New Issue | |||
2014-06-08 22:29 | Watermelon | Assigned To | => Watermelon | ||
2014-06-08 22:29 | Watermelon | Status | new => assigned | ||
2014-06-09 14:18 | Konar6 | Note Added: 0008959 | |||
2014-06-09 15:00 | Watermelon | Assigned To | Watermelon => | ||
2014-06-09 15:00 | Watermelon | Status | assigned => feedback | ||
2014-06-09 15:01 | Watermelon | Note Added: 0008961 |
Notes | |||||
|
|||||
|
|
||||
|
|||||
|
|