MantisBT - Zandronum |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0002207 | Zandronum | [All Projects] Bug | public | 2015-04-22 15:19 | 2024-04-09 01:44 |
|
Reporter | RusselCS | |
Assigned To | Kaminsky | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 2.0 | |
Target Version | 3.2 | Fixed in Version | 3.2 | |
|
Summary | 0002207: Killed morphed players spawn a dummy when dead spectating in gamemodes with dead spectators |
Description | If a player is killed while morphed in LMS or TLMS, assuming their death did not trigger the win condition, they will leave behind a dummy of themselves.
This dummy is shootable, but not solid and does not have health.
Online, this dummy is invisible. |
Steps To Reproduce | 1) Launch the game with the test wad in Heretic.
2) set lastmanstanding or teamlms to 1, go to map MBUG.
3) Use the morph ovum to morph an enemy player.
4) Kill them.
5) Stand in awe as they [appear] to rise from the grave.
Online, they won't rise from the grave, but a teleport fog will still appear and there will still be a shootable thing in their place. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | MorphBug.wad (3,707) 2015-04-22 15:19 https://zandronum.com/tracker/file_download.php?file_id=1472&type=bug |
|
Issue History |
Date Modified | Username | Field | Change |
2015-04-22 15:19 | RusselCS | New Issue | |
2015-04-22 15:19 | RusselCS | File Added: MorphBug.wad | |
2015-04-22 15:21 | RusselCS | Note Added: 0012153 | |
2015-04-22 15:22 | RusselCS | Note Edited: 0012153 | bug_revision_view_page.php?bugnote_id=12153#r6992 |
2016-05-13 17:35 | Celebi | Note Added: 0014891 | |
2016-05-13 20:30 | Edward-san | Note Added: 0014894 | |
2016-05-13 20:30 | Edward-san | Summary | Killed morphed players spawn a dummy in T/LMS => Killed morphed players spawn a dummy when dead spectating in gamemodes with dead spectators |
2016-05-13 21:45 | Edward-san | Assigned To | => Edward-san |
2016-05-13 21:45 | Edward-san | Status | new => assigned |
2016-05-13 21:46 | Edward-san | Note Added: 0014896 | |
2016-05-13 21:46 | Edward-san | Status | assigned => needs review |
2016-05-13 22:06 | WaTaKiD | Note Added: 0014897 | |
2016-05-13 22:37 | Celebi | Note Added: 0014898 | |
2016-05-15 14:12 | Edward-san | Note Added: 0014931 | |
2016-05-15 14:12 | Edward-san | Assigned To | Edward-san => |
2016-05-15 14:12 | Edward-san | Status | needs review => confirmed |
2024-03-19 01:50 | Kaminsky | Note Added: 0023422 | |
2024-03-19 01:50 | Kaminsky | Assigned To | => Kaminsky |
2024-03-19 01:50 | Kaminsky | Status | confirmed => needs review |
2024-03-19 01:50 | Kaminsky | Target Version | => 3.2 |
2024-03-19 01:50 | Kaminsky | Note Edited: 0023422 | bug_revision_view_page.php?bugnote_id=23422#r14145 |
2024-03-21 01:54 | MegaX | Note Added: 0023446 | |
2024-03-24 04:34 | Kaminsky | Note Added: 0023479 | |
2024-03-24 21:19 | Ru5tK1ng | Note Added: 0023487 | |
2024-03-24 21:19 | Ru5tK1ng | Status | needs review => needs testing |
2024-04-09 01:44 | Ru5tK1ng | Note Added: 0023566 | |
2024-04-09 01:44 | Ru5tK1ng | Status | needs testing => resolved |
2024-04-09 01:44 | Ru5tK1ng | Resolution | open => fixed |
2024-04-09 01:44 | Ru5tK1ng | Fixed in Version | => 3.2 |
Notes |
|
(0012153)
|
RusselCS
|
2015-04-22 15:21
(edited on: 2015-04-22 15:22) |
|
|
|
(0014891)
|
Celebi
|
2016-05-13 17:35
|
|
Checked with 3.0-alpha-160510-1827 since it has several player morph related fixes. This is still not fixed. I do hope this is fixable, since there is no way to make a morphed player in LMS do death states while using MRF_UNDOBYDEATH|MRF_UNDOBYDEATHFORCED due to the instant de-morph on death. (So you either have shootable corpses with the correct death states, or no corpses with no damagetype death states.) |
|
|
|
Happens also with survival. |
|
|
|
|
|
|
|
|
(0014898)
|
Celebi
|
2016-05-13 22:37
|
|
Checked for the dummy issue with the above. There seems to be no issues with any sort of morph. Thanks a lot! |
|
|
|
Sadly the approach seems wrong, so I resign for the moment. |
|
|
|
|
|
(0023446)
|
MegaX
|
2024-03-21 01:54
|
|
Seems to work just fine. Killed several bots in TLMS with Morphers and no corpses showed up. |
|
|
|
Thanks for checking. It sounds like the fix is working properly then. |
|
|
|
|
|
|
Tested with the latest 3.2 beta and there was no issue after killing the chickens. |
|