MantisBT - Zandronum
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0002168Zandronum[All Projects] Suggestionpublic2015-04-04 17:042018-09-30 22:16
Ch0wW 
Dusk 
normaltweakN/A
closedfixed 
anyanyany
2.0 
3.03.0 
0002168: Tweak Unlagged menu/cvar
In [MAIN MENU] -> Multiplayer : There is only a choice to use unlagged (Yes/No). No possibility to enable the type of unlagged you wish.

So, personnal idea: rewrite the CVAR for unlagged with those choices:

0 : No Unlagged
1 : Unlagged - Ping
2 : Unlagged - GameTic

Would need to be applyable to [MAIN MENU] -> Multiplayer , and [MAIN MENU] -> Options -> Network -> Unlagged, & Unlag Type.
Instead of using 2 cvars (which is honestly dumb), merge it into one single CVAR is space-saving.
No tags attached.
related to 0002197closed Dusk Rebuild Zandronum menus for MENUDEF 
Issue History
2015-04-04 17:04Ch0wWNew Issue
2015-04-04 19:02Konar6Note Added: 0012027
2015-04-05 13:20Ch0wWNote Added: 0012049
2015-04-27 13:07DuskTarget Version => 3.0
2015-04-27 13:08DuskRelationship addedchild of 0002197
2015-05-30 19:02StrikerMan780Note Added: 0012468
2015-06-07 13:40unknownnaNote Added: 0012578
2015-09-01 16:28DuskRelationship replacedrelated to 0002197
2015-09-04 14:53DuskNote Added: 0013394
2015-10-07 21:46Ru5tK1ngNote Added: 0013628
2015-10-08 15:44DuskNote Added: 0013630
2015-10-08 23:36DuskNote Added: 0013631
2015-10-08 23:36DuskAssigned To => Dusk
2015-10-08 23:36DuskStatusnew => needs review
2015-10-10 09:07Torr SamahoStatusneeds review => needs testing
2015-10-10 10:40cobaltNote Added: 0013639
2015-11-09 23:24Ru5tK1ngNote Added: 0013770
2015-11-17 03:43Ru5tK1ngStatusneeds testing => resolved
2015-11-17 03:43Ru5tK1ngResolutionopen => fixed
2015-11-17 03:43Ru5tK1ngFixed in Version => 3.0
2018-09-30 22:16Blzut3Statusresolved => closed

Notes
(0012027)
Konar6   
2015-04-04 19:02   
Or just get rid of ping based unlagged, since gametic unlagged is supposed to make the former obsolete.
(0012049)
Ch0wW   
2015-04-05 13:20   
If that does happen, that'd be also a greater solution.
(0012468)
StrikerMan780   
2015-05-30 19:02   
Ping unlagged is crud in comparison to GameTic, so I'd not be bothered if it were removed.
(0012578)
unknownna   
2015-06-07 13:40   
I'd personally like to still have the ping option available since it worked fine for me.
(0013394)
Dusk   
2015-09-04 14:53   
Quote from unknownna
I'd personally like to still have the ping option available since it worked fine for me.


But there's nothing wrong with gametic unlagged, right? So the ping unlagged is unnecessary and we should get rid of it now that gametic unlagged is shown to work properly (like how we planned to).
(0013628)
Ru5tK1ng   
2015-10-07 21:46   
I'm going to have to agree with the notion that ping based unlagged should be thrown out the window. While this method of dealing with lag may have worked for some people, it was not very adequate for the majority of players. The premise for gametic based unlagged was to supply a more robust and reliable method of dealing with lag and for the most part, it has worked as intended. I do not see any reason to keep the ping option unless people start having issues with gametic unlagged.
(0013630)
Dusk   
2015-10-08 15:44   
And if they do we can always reintroduce it later.
(0013631)
Dusk   
2015-10-08 23:36   
'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/29 [^]'
(0013639)
cobalt   
2015-10-10 10:40   
Issue addressed by commit 3e40f0625782: Removed ping unlagged as gametic unlagged has superceded it. (addresses 2168)
Committed by Teemu Piippo [Dusk] on Thursday 08 October 2015 23:26:06

Changes in files:

 docs/zandronum-history.txt | 1 +
 src/d_netinf.h | 1 -
 src/d_netinfo.cpp | 2 --
 src/sv_main.cpp | 1 -
 src/unlagged.cpp | 4 +---
 wadsrc/static/menudef.za | 7 -------
 6 files changed, 2 insertions(+), 14 deletions(-)

(0013770)
Ru5tK1ng   
2015-11-09 23:24   
Network options now have a simple on/off for unlagged as intended.