MantisBT - Zandronum
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0000215Zandronum[All Projects] Bugpublic2010-11-29 03:162014-06-08 22:31
Anonymous 
 
normalminorrandom
closednot fixable 
MicrosoftWindowsXP/Vista/7
98d 
 
0000215: Skulltag - Doors and Teleporters are laggy
Sometimes when you walk through a teleporter, it doesn't teleport you at all and you go inside the teleporter. So then you have to go out again and go back in to be teleported.


Doors sometimes don't open on the first try. This has never happened in 97D, neither of these.
Open a door with above 30 ping?

Walk through a teleporter with slight fps lag and above 30 ping.
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Issue History
2010-11-29 03:16AnonymousNew Issue
2010-12-10 22:18TIHanNote Added: 0000715
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2014-06-08 22:31WatermelonNote Added: 0008942
2014-06-08 22:31WatermelonStatusnew => closed
2014-06-08 22:31WatermelonResolutionopen => not fixable
2014-06-08 22:31WatermelonNote Deleted: 0008942

Notes
(0000715)
TIHan   
2010-12-10 22:18   
Doors not working the first try has been an issue for a while; however, I can't remember the last time that happened.

I think you may need to be a little more specific on the teleporter issue. The only problem that I am aware of for teleporters is that when you are being teleported, you see a small flicker of the entire map as if you were in noclip for just a slight millisecond.