MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000215 | Zandronum | [All Projects] Bug | public | 2010-11-29 03:16 | 2014-06-08 22:31 |
Reporter | Anonymous | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | random |
Status | closed | Resolution | not fixable | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 98d | ||||
Target Version | Fixed in Version | ||||
Summary | 0000215: Skulltag - Doors and Teleporters are laggy | ||||
Description | Sometimes when you walk through a teleporter, it doesn't teleport you at all and you go inside the teleporter. So then you have to go out again and go back in to be teleported. Doors sometimes don't open on the first try. This has never happened in 97D, neither of these. | ||||
Steps To Reproduce | Open a door with above 30 ping? Walk through a teleporter with slight fps lag and above 30 ping. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2010-11-29 03:16 | Anonymous | New Issue | |||
2010-12-10 22:18 | TIHan | Note Added: 0000715 | |||
2012-06-09 13:22 | Torr Samaho | Category | General => Bug | ||
2014-06-08 22:31 | Watermelon | Note Added: 0008942 | |||
2014-06-08 22:31 | Watermelon | Status | new => closed | ||
2014-06-08 22:31 | Watermelon | Resolution | open => not fixable | ||
2014-06-08 22:31 | Watermelon | Note Deleted: 0008942 |
Notes | |||||
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