(0012348)
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Ch0wW
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2015-05-23 22:46
(edited on: 2015-05-23 22:56) |
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it looks like the value is set before applying the PWADs patch(s).
For instance, let's take Duel32f.pk3 .
If you defines a custom_cvar, the game searches for the maplump (start) BEFORE applying the wad patches. So, in other words, your map is not found, and its value hasn't been set.
Only possible solution/workaround, depending of your mood: transform lobby to CCMD (set_lobby), and keep lobby but as a single cvar.
That way, only set_lobby "map00" will be needed to load it after a level ends.
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