MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000212 | Zandronum | [All Projects] Bug | public | 2010-11-28 20:44 | 2012-01-22 19:58 |
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Reporter | Minigunner | |
Assigned To | | |
Priority | high | Severity | crash | Reproducibility | unable to reproduce |
Status | closed | Resolution | no change required | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 98d | |
Target Version | | Fixed in Version | | |
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Summary | 0000212: OpenGL Crash - Garbled Messages and FPS Drop |
Description | After installing Windows 7, I was playing on-line and after a seemingly random period of time, the FPS rate dropped from 10-60 FPS (depending on the mod) all the way down to <1 FPS (around 1000-20000 ms per frame). Also, the HUD/HUDMessages started garbling up (losing characters, e.g. "M n gunn r" instead of "Minigunner"). I thought that I wouldn't be able to get any help out of this, but today, I managed to stay on a server while the problem occurred, then eventually, the game crashed. Hopefully, this resulting report is relevant to the problem. |
Steps To Reproduce | |
Additional Information | I have tried to fix this problem before. I set the compatibility settings to Windows XP (my previous system), going to GL compat mode, using GLDirect, and re-installing Skulltag. None worked out very well, or they introduced some undesirable side-effects. |
Tags | OpenGL |
Relationships | |
Attached Files | CrashReport.zip (19,834) 2010-11-28 20:44 /tracker/file_download.php?file_id=93&type=bug
Screenshot_Doom_20101126_145518.png (412,668) 2010-12-01 00:31 /tracker/file_download.php?file_id=96&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2010-11-28 20:44 | Minigunner | New Issue | |
2010-11-28 20:44 | Minigunner | File Added: CrashReport.zip | |
2010-12-01 00:31 | Minigunner | File Added: Screenshot_Doom_20101126_145518.png | |
2010-12-10 22:15 | TIHan | Note Added: 0000714 | |
2012-01-22 19:38 | Minigunner | Note Added: 0002522 | |
2012-01-22 19:57 | Torr Samaho | Note Added: 0002524 | |
2012-01-22 19:58 | Torr Samaho | Status | new => closed |
2012-01-22 19:58 | Torr Samaho | Resolution | open => no change required |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
Notes |
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(0000714)
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TIHan
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2010-12-10 22:15
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These issues are GZDoom related.
One way to be sure, try to run a few intense levels in the current GZDoom. |
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Well, I figured out the problem. For one, I have a bad video card (ATI Radeon x300), though that runs Skulltag fine. However, the real culprit was a memory overload. I was playing resource-intensive mods with only 512 MB of memory. Fortunately, I have upgraded to 2 GB, and I have never had any more problems. Feel free to close this. |
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