MantisBT - Zandronum
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0002046Zandronum[All Projects] Suggestionpublic2015-01-04 03:072024-01-28 09:22
Catastrophe 
 
normaltrivialN/A
resolvedfixed 
MicrosoftWindowsXP/Vista/7
1.3 
 
0002046: Add an ACS function to give/take/check points from players.
'https://zandronum.com/forum/showthread.php?tid=716#pid8524 [^]'

I'd like to be able to increment, decrement, and check the amount of points, wins, kills, or frags a player has in any gamemode.
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Issue History
2015-01-04 03:07CatastropheNew Issue
2015-01-04 10:31Torr SamahoNote Added: 0011268
2015-01-05 16:52Blzut3Note Added: 0011286
2024-01-28 09:22Ru5tK1ngNote Added: 0023018
2024-01-28 09:22Ru5tK1ngStatusnew => resolved
2024-01-28 09:22Ru5tK1ngResolutionopen => fixed

Notes
(0011268)
Torr Samaho   
2015-01-04 10:31   
I still agree that there should be some way to do this, but we need to think of a unified solution. Zandronum itself has two internal score counters (lPointCount for (OF)CTF, (Team)Possession, Teamgame, Skulltag and Domination, ulWins for (T)LMS). I don't really see any reason why ulWins even exists, probably we should just remove it and use points instead.

Meanwhile, ZDoom introduced APROP_Score (supported by 2.0), so there is another counter we could use.
(0011286)
Blzut3   
2015-01-05 16:52   
APROP_Score is for an arcade style score counter (technically mod defined), so it may not be the best idea to hijack it.
(0023018)
Ru5tK1ng   
2024-01-28 09:22   
This was added in 3.2 with SetPlayerScore.