MantisBT - Zandronum
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0002015Zandronum[All Projects] Suggestionpublic2014-12-01 13:482016-04-10 19:26
Watermelon 
 
normalfeatureN/A
newopen 
 
 
0002015: Netstats for connection data
Other games and ports both have net statistics that the user can enable to see how their connection is to the server. This is useful in diagnosing if your connection to the server is faulty/laggy/etc. A simple GUI with some statistics could be rendered.



There are two options I can think of:

1) Purely clientside, relying on information you get.

2) Client/Server information, where we send (every 3-5 seconds) a SVC2_NETSTATS packet with some information about the connection to the server. Since the server will be ordering our gametics and isn't on the unreliable buffer for ticcmd's and stuff, it'd be a lot easier to see when packets don't arrive or are dropped.
You can probably do this with number one, but it's a lot nicer to have the server tell you if you completely dropped a packet with movement information when you're trying to shoot. You can't really check this on the client's side.
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Issue History
2014-12-01 13:48WatermelonNew Issue
2014-12-01 13:48WatermelonStatusnew => assigned
2014-12-01 13:48WatermelonAssigned To => Watermelon
2014-12-01 14:26HypnotoadNote Added: 0011018
2014-12-01 19:49WatermelonNote Added: 0011023
2015-01-06 08:15DuskTarget Version1.4 =>
2015-01-08 16:37KarakurtNote Added: 0011334
2015-01-09 01:27DuskNote Deleted: 0011334
2016-04-10 19:25DuskStatusassigned => new
2016-04-10 19:26DuskAssigned ToWatermelon =>

Notes
(0011018)
Hypnotoad   
2014-12-01 14:26   
Isn't this in already with the command "Stat nettraffic" ?
(0011023)
Watermelon   
2014-12-01 19:49   
Not for what I want ;)