MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002009 | Zandronum | [All Projects] Bug | public | 2014-11-25 14:10 | 2018-09-30 23:44 |
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Reporter | Dark-Assassin | |
Assigned To | Watermelon | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 1.3 | |
Target Version | 1.4 | Fixed in Version | 1.4 | |
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Summary | 0002009: cl_showspawns show multiplayer spawns in coop rather than coop spawns |
Description | Pretty much what the title says.
Also doesn't show them in Invasion either.
Tested in Single Player and Offline Multiplayer. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-11-25 14:10 | Dark-Assassin | New Issue | |
2014-11-25 14:31 | Watermelon | Assigned To | => Watermelon |
2014-11-25 14:31 | Watermelon | Status | new => assigned |
2014-11-25 14:31 | Watermelon | Summary | cl_showspawns show competitive spwans in coop rather than coop spawns => cl_showspawns show multiplayer spawns in coop rather than coop spawns |
2014-11-25 14:32 | Watermelon | Note Added: 0010971 | |
2014-11-25 14:33 | Watermelon | Note Edited: 0010971 | bug_revision_view_page.php?bugnote_id=10971#r6029 |
2014-11-25 14:33 | Watermelon | Status | assigned => needs review |
2014-11-25 14:39 | Dark-Assassin | Note Added: 0010972 | |
2014-11-25 17:47 | Torr Samaho | Note Added: 0010974 | |
2014-11-25 17:48 | Torr Samaho | Status | needs review => feedback |
2014-12-01 13:26 | Watermelon | Target Version | => 1.4 |
2014-12-04 04:29 | Watermelon | Status | feedback => assigned |
2014-12-31 11:07 | Torr Samaho | Product Version | 2.0-beta => 1.3 |
2015-01-01 17:27 | Torr Samaho | Note Added: 0011164 | |
2015-01-01 17:28 | Torr Samaho | Assigned To | Watermelon => Torr Samaho |
2015-01-01 17:28 | Torr Samaho | Status | assigned => needs testing |
2015-01-01 17:28 | cobalt | Assigned To | Torr Samaho => Watermelon |
2015-01-01 17:28 | cobalt | Description Updated | bug_revision_view_page.php?rev_id=6224#r6224 |
2015-01-01 17:29 | cobalt | Note Added: 0011165 | |
2015-01-18 03:26 | StrikerMan780 | Note Added: 0011421 | |
2015-01-18 03:26 | StrikerMan780 | Note Edited: 0011421 | bug_revision_view_page.php?bugnote_id=11421#r6430 |
2015-01-18 10:48 | Dusk | Note Added: 0011429 | |
2015-02-07 22:20 | Marcaek | Note Added: 0011616 | |
2015-02-07 22:21 | Dusk | Status | needs testing => resolved |
2015-02-07 22:21 | Dusk | Fixed in Version | => 1.4 |
2015-02-07 22:21 | Dusk | Resolution | open => fixed |
2018-09-30 23:44 | Blzut3 | Status | resolved => closed |
Notes |
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(0010971)
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Watermelon
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2014-11-25 14:32
(edited on: 2014-11-25 14:33) |
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Note: I changed the topic of the title to be less misleading, and fixed a typo.
EDIT:
On further thought, should we even be drawing particle fountains in coop/survival/invasion?
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Thanks
I guess it depends on who you ask.
Can be useful to those who are hanging around or even passing the spawns to avoid getting unexpectedly telefragged or spawned in to. |
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Quote from Watermelon
On further thought, should we even be drawing particle fountains in coop/survival/invasion?
Why not? The player wants to see the spawns, so the player gets to see the spawns. It surely doesn't make sense though to draw the dm spawns in coop. |
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Since Water is away for a bit, I went ahead and made cl_showspawns show coop spawns in coop instead of DM spawns. |
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(0011165)
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cobalt
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2015-01-01 17:29
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This seems to work according to WaTaKiD. However, I want to note that the spawns for other coop players show in Singleplayer. How about not showing spawns in singleplayer, or only showing the first player's spawn? (However, If the player turns multiplayer emulation on, show all spawns.)
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(0011429)
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Dusk
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2015-01-18 10:48
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I don't think the behavior should depend on network state. Someone may want to check a singleplayer map for coop spawns, would be stupid IMO to have them only show up in multiplayer emulation.. |
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