MantisBT - Zandronum
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0000200Zandronum[All Projects] Bugpublic2010-11-16 12:552010-11-22 18:21
Anonymous 
Eruanna 
normalminoralways
closedunable to reproduce 
MicrosoftWindowsXP/Vista/7
98d 
 
0000200: Mod All Out War 2 - Since Skulltag 98d the juggernaut mechs stops while changing weapons
Description is here:

'http://aow2.drdteam.org/forum/viewtopic.php?f=23&t=503 [^]'
Buy a Juggernaut. You'll notice that he is able to change weapons while running - this is the normal behaviour.

Then shoot somewhat and change weapons and shoot them too and so on. It will not last long and the Juggernaut stops everytime when you change his weapons. This didnt happen before 98d.
No tags attached.
Issue History
2010-11-16 12:55AnonymousNew Issue
2010-11-16 15:05Dark-AssassinNote Added: 0000619
2010-11-16 15:53AnonymousNote Added: 0000620
2010-11-16 16:23Dark-AssassinNote Added: 0000621
2010-11-16 19:31AnonymousNote Added: 0000622
2010-11-17 02:49AnonymousNote Added: 0000623
2010-11-17 13:05AnonymousNote Deleted: 0000622
2010-11-22 18:21EruannaNote Added: 0000628
2010-11-22 18:21EruannaStatusnew => closed
2010-11-22 18:21EruannaAssigned To => Eruanna
2010-11-22 18:21EruannaResolutionopen => unable to reproduce
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug

Notes
(0000619)
Dark-Assassin   
2010-11-16 15:05   
Did you test with the exact same build with 98c online?
(0000620)
Anonymous   
2010-11-16 15:53   
Skulltag 0.98c AOW 1420.

No problems.

Skulltag 0.98d AOW 1420 & 1491 -> problem came in.

--> I'm De-M-oN
(0000621)
Dark-Assassin   
2010-11-16 16:23   
I figured...
I tested 1420 and 1491 on both 98c and 98d.
98d had the problems. Although, it will only ever start by firing the flame thrower. This will have to be broken down to a small wad for the Developers to test.
(0000623)
Anonymous   
2010-11-17 02:49   
I've tested it now and you're right.

Its how you said it.

PS: Beacon bug still there. Placed a nuke in War Factory at MCT and it didnt appear.
(0000628)
Eruanna   
2010-11-22 18:21   
Since this is a bug with a mod and not Skulltag itself, and since AOW's latest release somewhat coincided with Skulltag's, and since it's not clearly tested whether the problem occurs in 98c, I am closing this until it is more thoroughly tested by the AOW team.

If the bug still persists, one of the AOW team members can repost this.

Please post the bug here instead:'http://aow2.drdteam.org/forum/viewforum.php?f=5 [^]'