MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001999 | Zandronum | [All Projects] Suggestion | public | 2014-11-12 05:52 | 2014-11-12 06:00 |
Reporter | StrikerMan780 | ||||
Assigned To | |||||
Priority | normal | Severity | tweak | Reproducibility | N/A |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0001999: MODELDEF "RollAgainstAngle" Revisited. | ||||
Description | When I suggested the RollAgainstAngle modeldef flag, I did a really piss-poor job at describing it, leading to a partly-working wonky implementation that never got finished. I have found an article that describes what I wanted out of that a hell of a lot better, and also has some math:'http://wiki.truevision3d.com/tutorialsarticlesandexamples/creating_a_billboard_around_an_arbitrary_axis [^]' With this knowledge, would it help in finally completing it? | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2014-11-12 05:52 | StrikerMan780 | New Issue | |||
2014-11-12 05:55 | StrikerMan780 | Note Added: 0010872 | |||
2014-11-12 06:00 | StrikerMan780 | Note Edited: 0010872 | bug_revision_view_page.php?bugnote_id=10872#r5972 |
Notes | |||||
|
|||||
|
|