MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001999 | Zandronum | [All Projects] Suggestion | public | 2014-11-12 05:52 | 2014-11-12 06:00 |
| Reporter | StrikerMan780 | ||||
| Assigned To | |||||
| Priority | normal | Severity | tweak | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
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| Target Version | Fixed in Version | ||||
| Summary | 0001999: MODELDEF "RollAgainstAngle" Revisited. | ||||
| Description | When I suggested the RollAgainstAngle modeldef flag, I did a really piss-poor job at describing it, leading to a partly-working wonky implementation that never got finished. I have found an article that describes what I wanted out of that a hell of a lot better, and also has some math:'http://wiki.truevision3d.com/tutorialsarticlesandexamples/creating_a_billboard_around_an_arbitrary_axis [^]' With this knowledge, would it help in finally completing it? | ||||
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| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2014-11-12 05:52 | StrikerMan780 | New Issue | |||
| 2014-11-12 05:55 | StrikerMan780 | Note Added: 0010872 | |||
| 2014-11-12 06:00 | StrikerMan780 | Note Edited: 0010872 | bug_revision_view_page.php?bugnote_id=10872#r5972 | ||
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