MantisBT - Zandronum
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0001978Zandronum[All Projects] Bugpublic2014-10-30 02:062017-11-08 21:36
MrSetharoo 
 
normalminorrandom
closedunable to reproduce 
MicrosoftWindowsXP/Vista/7
2.0-beta 
 
0001978: Invisible projectiles
Sometimes fired projectiles will not show up but still hit their mark.
Mod: Russian Overkill

Version: 2.0-alpha-r141022-1902

No tags attached.
Issue History
2014-10-30 02:06MrSetharooNew Issue
2014-10-30 02:10WatermelonNote Added: 0010726
2014-10-30 02:10WatermelonStatusnew => feedback
2014-10-30 02:26MrSetharooNote Added: 0010727
2014-10-30 02:26MrSetharooStatusfeedback => new
2014-10-30 02:32MrSetharooNote Edited: 0010727bug_revision_view_page.php?bugnote_id=10727#r5887
2014-10-30 02:32MrSetharooNote Added: 0010728
2014-10-30 02:33MrSetharooNote Deleted: 0010728
2014-11-02 10:27Torr SamahoNote Added: 0010792
2014-11-02 10:27Torr SamahoAssigned To => Torr Samaho
2014-11-02 10:27Torr SamahoStatusnew => feedback
2014-11-02 10:27Torr SamahoAssigned ToTorr Samaho =>
2014-11-02 21:41MrSetharooNote Added: 0010800
2014-11-02 21:41MrSetharooStatusfeedback => new
2014-11-02 21:53arkoreNote Added: 0010801
2015-01-03 15:16Torr SamahoNote Added: 0011239
2015-01-03 15:16Torr SamahoStatusnew => feedback
2015-02-15 21:08DuskTarget Version => 2.0
2015-03-09 04:52DuskTarget Version2.0 =>
2017-11-08 21:36DuskStatusfeedback => closed
2017-11-08 21:36DuskResolutionopen => unable to reproduce

Notes
(0010726)
Watermelon   
2014-10-30 02:10   
Can you post a link to the wad and any settings you used -- and how to reproduce it?
(0010727)
MrSetharoo   
2014-10-30 02:26   
(edited on: 2014-10-30 02:32)
Online

All settings were default besides controls, Resolution, and on windowed

DmFlags:3753988
DmFlags2:268436480

link to mod:
'http://vps1.lusterious.net/doom/wads/RO_Class_v3_zan_01.wad [^]'
'http://vps1.lusterious.net/doom/wads/RO_pb_2.2_zan_01.pk3 [^]'

I mostly noticed it happening on the "stachanov2" weapon

(0010792)
Torr Samaho   
2014-11-02 10:27   
Can somebody condense this to a minimal example wad?
(0010800)
MrSetharoo   
2014-11-02 21:41   
After playing around on 1.3 I think it might just be a desync issue on bandwidth heavy servers. I noticed it as well while playing Shotgun Frenzy during the more heavy waves.
(0010801)
arkore   
2014-11-02 21:53   
I noticed this as well, on a server with only me. Unfortunately, I haven't been able to reproduce the issue; it randomly happens.
(0011239)
Torr Samaho   
2015-01-03 15:16   
So nobody knows of any way to reproduce this? Does anybody at least have a client side demo of this happening?