MantisBT - Zandronum
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0001936Zandronum[All Projects] Suggestionpublic2014-09-17 23:142024-01-25 15:27
Danfun64 
 
normalfeatureN/A
newopen 
N/A
2.0-beta 
 
0001936: Backport openal branch of (g)zdoom
Progress has been made on the openal branch of zdoom, and its close to completion. It would be nice if this feature was ported to zandronum 2.0 .
'https://github.com/kcat/zdoom/tree/glal [^]'

Not only will it help free zandronum's source, but more importantly, it will improve portability.
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Issue History
2014-09-17 23:14Danfun64New Issue
2014-09-17 23:44DuskPriorityhigh => normal
2014-09-17 23:44DuskProduct Version2.0-beta =>
2014-09-17 23:45DuskProduct Version => 2.0-beta
2014-09-18 01:59WatermelonNote Added: 0010274
2024-01-25 04:42PenguinNote Added: 0023003
2024-01-25 15:27KaminskyNote Added: 0023005

Notes
(0010274)
Watermelon   
2014-09-18 01:59   
I think the feature would have to be fully completed for it to be selected and integrated, plus bug testing by having it in an official release version would be also great.


Does it rely on anything in 2.7.x or 2.8? Zandronum is far behind in this aspect and if has any connections to something that is in 2.7+ but is not in 2.5, then it can get quite messy to backport AFAIK.
(0023003)
Penguin   
2024-01-25 04:42   
Since Q-Zandronum already supports OpenAL, I think it would be a good idea to port from there.
I've already successfully ported it locally. It is currently working normally except for the problem of HRTF being applied to music.
(0023005)
Kaminsky   
2024-01-25 15:27   
Something else to be aware of is that the recently added voice chat feature uses FMOD Ex (since we're still using it) and would need to be refactored to use OpenAL instead.