MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001830 | Zandronum | [All Projects] Suggestion | public | 2014-06-10 23:25 | 2014-06-10 23:31 |
Reporter | Visual Vincent | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | not fixable | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.2 | ||||
Target Version | Fixed in Version | ||||
Summary | 0001830: Make 3D floors actually block parts of the player's view. | ||||
Description | I would like 3D floors to actually block the parts of the player's view that they're seen on. According to some people that helped me in this post'http://zandronum.com/forum/showthread.php?tid=4851 [^]' said that they doesn't. I would like the part of the view, were 3D floors are rendered, to actually block the player's sight (acting like a solid block) so that it doesn't render everything behind. It have happened to some maps that it lags because of the big amount of 3D floors. | ||||
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Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2014-06-10 23:25 | Visual Vincent | New Issue | |||
2014-06-10 23:31 | Dusk | Note Added: 0009028 | |||
2014-06-10 23:31 | Dusk | Status | new => closed | ||
2014-06-10 23:31 | Dusk | Resolution | open => not fixable |
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