MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001801 | Zandronum | [All Projects] Bug | public | 2014-05-11 12:03 | 2014-05-11 20:29 |
Reporter | Leonard | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.2 | ||||
Target Version | Fixed in Version | ||||
Summary | 0001801: compat_plasmabump breaks collision physics | ||||
Description | compat_plasmabump 1 will result in some weird behavior with zandronum's physics. Having a high enough speed will make you pass through walls and using the fly command will be extremly odd and sometimes hard to control: your velocity somehow never slow down as if you were in space. While testing on zdaemon none of this happens. | ||||
Steps To Reproduce | In zdaemon: zdaemon have wallrunning on at all times however "classic wall running" in the gameplay options seems to enable the plasma bump bug. You can try it for yourself. Once you can reproduce the plasma bump bug in zdaemon do: -Fly in console -Move around OR: -Go in doom2's map01 exit room -Face a wall -Summon 20 rockets at the same time In zandronum: zandronum doesn't have wall running on by default and turning it on won't change anything. The wall running flag behaves as it should. To enable the plasma bump bug type compat_plasmabump 1 in console and then: -fly in console and then move around OR: -Go in doom2's map01 exit room -Face a wall -compat_explosionthrust 1 in console to simulate zdaemon's rockets -Summon 20 rockets at the same time -Watch as you pass through a wall | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2014-05-11 12:03 | Leonard | New Issue | |||
2014-05-11 12:13 | Leonard | Note Added: 0008775 | |||
2014-05-11 20:29 | Dusk | Note Added: 0008783 | |||
2014-05-11 20:29 | Dusk | Status | new => closed | ||
2014-05-11 20:29 | Dusk | Resolution | open => no change required |
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