MantisBT - Zandronum
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0001724Zandronum[All Projects] Bugpublic2014-02-24 19:022014-06-15 15:30
__Lagger__ 
 
normaltweakalways
feedbackopen 
MicrosoftWindowsXP/Vista/7
1.2 
 
0001724: Demo will not be saved when player is dropped
Zandronum does not save the demo file when a player drops/lags out of the server.
1. Set Zandronum client to record your multiplayer game.
2. Join a server/game.
3. Get my kind of internet.
4. Just wait... once you get kicked for missing too many packets, the client will not save the demo file to the disk.
I haven't tried all possible ways to lose recordings. But I heard the same happens when a client crashes.

Perhaps it is possible to make the client save recording material to the disk on interval? That way you wouldn't lose everything when something goes wrong.
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Issue History
2014-02-24 19:02__Lagger__New Issue
2014-06-15 15:30WatermelonNote Added: 0009427
2014-06-15 15:30WatermelonStatusnew => feedback

Notes
(0009427)
Watermelon   
2014-06-15 15:30   
Does this happen in 2.0?