MantisBT - Zandronum
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0001718Zandronum[All Projects] Bugpublic2014-02-22 16:102018-09-30 21:36
Mati 
Dusk 
normalminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
1.2 
1.31.3 
0001718: Strife Crusaders' close range attack (flamethrower) makes them desync Online.
While Crusaders use their close range flamethrower, after one loop of animation, they will start walking away while in reality they still keep attacking you. Once the attack stops they go back to their original place.
Make Crusader attack you with flamethrower. Make it won't stop and you will see it walking away, in the end it will get stuck on some wall. Walk away and the Crusader will be back in its real spot.
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Issue History
2014-02-22 16:10MatiNew Issue
2014-02-23 15:01DuskAssigned To => Dusk
2014-02-23 15:01DuskStatusnew => assigned
2014-02-23 15:04DuskNote Added: 0008274
2014-02-23 15:04DuskStatusassigned => needs review
2014-02-23 21:06DuskStatusneeds review => needs testing
2014-02-23 21:06DuskTarget Version => 1.2
2014-02-23 21:06DuskFixed in Version => 1.3
2014-02-23 21:07DuskTarget Version1.2 => 1.3
2014-04-16 19:29ArcoNote Added: 0008590
2014-04-16 19:29ArcoStatusneeds testing => resolved
2014-04-16 19:29ArcoResolutionopen => fixed
2018-09-30 21:36Blzut3Statusresolved => closed

Notes
(0008274)
Dusk   
2014-02-23 15:04   
Turns out clients executed A_CrusaderRefire on their own.
(0008590)
Arco   
2014-04-16 19:29   
Works as indended in r140407-2047.