MantisBT - Zandronum
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0000169Zandronum[All Projects] Suggestionpublic2010-11-03 20:292018-09-30 23:09
Dusk 
Torr Samaho 
normalminorN/A
closedfixed 
98c 
2.02.0 
0000169: Backport SBARINFO Resolution from ZDoom 2.5.0
ZDoom 2.5.0 introduced Resolution as an SBARINFO command. Backporting this would allow more high quality HUD graphics in SBARINFO-defined HUDs.
No tags attached.
child of 0001490closed Torr Samaho Backport ZDoom 2.5.0 
Issue History
2010-11-03 20:29DuskNew Issue
2010-11-28 20:57MinigunnerNote Added: 0000647
2013-10-18 20:02ArcoRelationship addedchild of 0001490
2013-10-20 21:07DevilHunterNote Added: 0007443
2014-06-15 14:36WatermelonStatusnew => needs testing
2014-06-15 14:37DuskDescription Updatedbug_revision_view_page.php?rev_id=4984#r4984
2015-01-05 20:38DuskTarget Version => 2.0
2015-01-06 08:23DuskNote Added: 0011313
2015-01-06 08:23DuskStatusneeds testing => resolved
2015-01-06 08:23DuskFixed in Version => 2.0
2015-01-06 08:23DuskResolutionopen => fixed
2015-01-06 08:23DuskAssigned To => Torr Samaho
2018-09-30 23:09Blzut3Statusresolved => closed

Notes
(0000647)
Minigunner   
2010-11-28 20:57   
I definitely agree. In a mod of mine, the HUD is too small for hi-res, and too big for 320x200. I wanted to set it to 640x400.
(0007443)
DevilHunter   
2013-10-20 21:07   
I think as of this >'https://bitbucket.org/Torr_Samaho/zandronum/commits/bc34588bbc13be68b4fb077e9683b44fe6ab4c56 [^]' It's in. No clue if its the real deal though.
(0011313)
Dusk   
2015-01-06 08:23   
Appears to work fine.