MantisBT - Zandronum
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0001678Zandronum[All Projects] Bugpublic2014-01-19 15:532015-06-10 02:50
wario 
 
normalmajoralways
feedbackopen 
MicrosoftWindowsXP/Vista/7
1.2 
 
0001678: Actor mover desyncs online
When you experience lag the moving actor activated by "actor mover" will desync. The actual sprite will move slower than the thing itself.
Use actor mover and get a 100+ping or a big lag spike.
The example wad below is Randy's actor mover wad. I added a candle that indicates where the actual thing is with getactorposition and made the pillar move in a left/right loop. Produce lag and you will see that the candle is slowly moving away from the moving pillar.
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child of 0001138closed Torr Samaho Actors being moved with ActorMover don't work online correctly 
child of 0002301confirmed  Able to get inside actor mover and block client position while server position keeps moving 
? actormover2.wad (2,640) 2014-01-19 15:53
https://zandronum.com/tracker/file_download.php?file_id=1150&type=bug
Issue History
2014-01-19 15:53warioNew Issue
2014-01-19 15:53warioFile Added: actormover2.wad
2014-01-19 18:30Torr SamahoNote Added: 0008104
2014-01-19 18:51Torr SamahoNote Edited: 0008104bug_revision_view_page.php?bugnote_id=8104#r4446
2014-01-19 18:51Torr SamahoStatusnew => feedback
2014-01-19 21:34warioNote Added: 0008115
2014-01-19 21:34warioStatusfeedback => new
2014-01-20 00:06IvanNote Added: 0008116
2014-01-20 07:15Torr SamahoProduct Version2.0-beta => 1.2
2014-01-20 17:55warioNote Added: 0008120
2014-06-15 15:08WatermelonNote Added: 0009412
2014-06-15 15:08WatermelonStatusnew => feedback
2015-06-10 02:34unknownnaRelationship addedchild of 0001138
2015-06-10 02:50unknownnaRelationship addedchild of 0002301

Notes
(0008104)
Torr Samaho   
2014-01-19 18:30   
(edited on: 2014-01-19 18:51)
Does this also happen in 1.2? If not, can you check these old 2.0 builds to find out when it broke? EDIT: Of course you can only test this with the 2.0 builds that didn't have the crash bug yet.

(0008115)
wario   
2014-01-19 21:34   
It happens in 1.2 and it also happens in 2.0 builds where actor mover doesn't crash.
(0008116)
Ivan   
2014-01-20 00:06   
I think I reported this sometime ago, something similar. Be sure to test a newer version, AFAIK Dusk sent a patch for it or something.
(0008120)
wario   
2014-01-20 17:55   
Your report was fixed in 1.2 and had to do with countdowns/disconnects.
(0009412)
Watermelon   
2014-06-15 15:08   
For clarity, can you confirm if the latest 2.0 still does this?