MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001663 | Zandronum | [All Projects] Bug | public | 2014-01-12 19:42 | 2018-09-30 23:16 |
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Reporter | Qent | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 2.0-beta | |
Target Version | 2.0 | Fixed in Version | 2.0 | |
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Summary | 0001663: Samsara's Wraithverge wraiths desynch online |
Description | The Wraithverge (slot 7 of the Parias class in Samsara) fires a projectile that explodes into several wraiths, which seek and attack enemies. In 1.2, you can shoot out the window of Doom 2 MAP01 and clearly see them turn to attack the imps. In 2.0, the wraiths will appear to fly away and dissipate on the walls, but the imps will still be killed by invisible wraiths. |
Steps To Reproduce | Using Samsara, select the Parias class, fire the Wraithverge outside. |
Additional Information | The version of Samsara used was'http://static.best-ever.org/wads/samsara-v0.3.pk3 [^]' |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-01-12 19:42 | Qent | New Issue | |
2014-01-12 20:02 | Qent | Note Added: 0007985 | |
2014-01-16 00:09 | TerminusEst13 | Note Added: 0008018 | |
2014-01-16 00:09 | TerminusEst13 | Note Edited: 0008018 | bug_revision_view_page.php?bugnote_id=8018#r4407 |
2014-01-16 20:59 | Torr Samaho | Note Added: 0008028 | |
2014-01-16 21:00 | Torr Samaho | Assigned To | => Torr Samaho |
2014-01-16 21:00 | Torr Samaho | Status | new => assigned |
2014-01-16 21:00 | Torr Samaho | Target Version | => 2.0 |
2014-01-18 11:52 | Torr Samaho | Note Added: 0008053 | |
2014-01-18 11:52 | Torr Samaho | Status | assigned => needs testing |
2014-01-18 14:27 | Frits | Note Added: 0008063 | |
2014-01-18 14:38 | Torr Samaho | Note Added: 0008065 | |
2014-01-18 14:39 | Torr Samaho | Status | needs testing => resolved |
2014-01-18 14:39 | Torr Samaho | Fixed in Version | => 2.0 |
2014-01-18 14:39 | Torr Samaho | Resolution | open => fixed |
2018-09-30 23:16 | Blzut3 | Status | resolved => closed |
Notes |
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(0007985)
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Qent
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2014-01-12 20:02
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Actually you don't need Samsara. The bug occurs just the same using Hexen. |
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The coop actor inherits from the HolySpirit class, so if it's broken in Hexen as well, maybe something's going on with A_CHolySeek?
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I found out what broke this. I'm not sure whether it was actually working properly before since the client looked for the targets of the spirits on its own. I'll have to look into this in more detail. |
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This should restore the behavior known from 1.2. |
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(0008063)
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Frits
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2014-01-18 14:27
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Works like 1.2 again on my end. |
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