MantisBT - Zandronum
View Issue Details
0001663Zandronum[All Projects] Bugpublic2014-01-12 19:422018-09-30 23:16
Qent 
Torr Samaho 
normalminorsometimes
closedfixed 
MicrosoftWindowsXP/Vista/7
2.0-beta 
2.02.0 
0001663: Samsara's Wraithverge wraiths desynch online
The Wraithverge (slot 7 of the Parias class in Samsara) fires a projectile that explodes into several wraiths, which seek and attack enemies. In 1.2, you can shoot out the window of Doom 2 MAP01 and clearly see them turn to attack the imps. In 2.0, the wraiths will appear to fly away and dissipate on the walls, but the imps will still be killed by invisible wraiths.
Using Samsara, select the Parias class, fire the Wraithverge outside.
The version of Samsara used was'http://static.best-ever.org/wads/samsara-v0.3.pk3 [^]'
No tags attached.
Issue History
2014-01-12 19:42QentNew Issue
2014-01-12 20:02QentNote Added: 0007985
2014-01-16 00:09TerminusEst13Note Added: 0008018
2014-01-16 00:09TerminusEst13Note Edited: 0008018bug_revision_view_page.php?bugnote_id=8018#r4407
2014-01-16 20:59Torr SamahoNote Added: 0008028
2014-01-16 21:00Torr SamahoAssigned To => Torr Samaho
2014-01-16 21:00Torr SamahoStatusnew => assigned
2014-01-16 21:00Torr SamahoTarget Version => 2.0
2014-01-18 11:52Torr SamahoNote Added: 0008053
2014-01-18 11:52Torr SamahoStatusassigned => needs testing
2014-01-18 14:27FritsNote Added: 0008063
2014-01-18 14:38Torr SamahoNote Added: 0008065
2014-01-18 14:39Torr SamahoStatusneeds testing => resolved
2014-01-18 14:39Torr SamahoFixed in Version => 2.0
2014-01-18 14:39Torr SamahoResolutionopen => fixed
2018-09-30 23:16Blzut3Statusresolved => closed

Notes
(0007985)
Qent   
2014-01-12 20:02   
Actually you don't need Samsara. The bug occurs just the same using Hexen.
(0008018)
TerminusEst13   
2014-01-16 00:09   
The coop actor inherits from the HolySpirit class, so if it's broken in Hexen as well, maybe something's going on with A_CHolySeek?

(0008028)
Torr Samaho   
2014-01-16 20:59   
I found out what broke this. I'm not sure whether it was actually working properly before since the client looked for the targets of the spirits on its own. I'll have to look into this in more detail.
(0008053)
Torr Samaho   
2014-01-18 11:52   
This should restore the behavior known from 1.2.
(0008063)
Frits   
2014-01-18 14:27   
Works like 1.2 again on my end.
(0008065)
Torr Samaho   
2014-01-18 14:38   
Thanks for checking!