MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001645 | Zandronum | [All Projects] Bug | public | 2014-01-06 14:56 | 2018-09-30 23:06 |
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Reporter | someoneelse | |
Assigned To | Dusk | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 2.0-beta | |
Target Version | 2.0 | Fixed in Version | 2.0 | |
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Summary | 0001645: "Player located none" shared keys message |
Description | On my survival server with newest binary (2.0-alpha-140104-1248), with doom.wad and svdoom.wad, "(Player's name) located none" would appear when someone picked up a key. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | 2014.01.06_19.44.48_doom2.cld (7,447) 2014-01-06 18:49 /tracker/file_download.php?file_id=1137&type=bug
server.cfg (841) 2014-01-06 19:09 /tracker/file_download.php?file_id=1138&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2014-01-06 14:56 | someoneelse | New Issue | |
2014-01-06 16:11 | someoneelse | Note Added: 0007896 | |
2014-01-06 16:19 | Dusk | Note Added: 0007897 | |
2014-01-06 16:19 | Dusk | Assigned To | => Dusk |
2014-01-06 16:19 | Dusk | Status | new => feedback |
2014-01-06 18:00 | Dusk | Target Version | => 2.0 |
2014-01-06 18:49 | someoneelse | Note Added: 0007901 | |
2014-01-06 18:49 | someoneelse | Status | feedback => assigned |
2014-01-06 18:49 | someoneelse | File Added: 2014.01.06_19.44.48_doom2.cld | |
2014-01-06 18:51 | someoneelse | Note Edited: 0007901 | bug_revision_view_page.php?bugnote_id=7901#r4378 |
2014-01-06 18:51 | Dusk | Note Added: 0007902 | |
2014-01-06 18:51 | Dusk | Status | assigned => feedback |
2014-01-06 19:08 | someoneelse | Note Added: 0007903 | |
2014-01-06 19:08 | someoneelse | Status | feedback => assigned |
2014-01-06 19:09 | someoneelse | File Added: server.cfg | |
2014-01-06 19:32 | Dusk | Note Added: 0007904 | |
2014-01-06 20:15 | Dusk | Note Added: 0007905 | |
2014-01-06 20:15 | Dusk | Status | assigned => needs review |
2014-01-11 12:05 | Torr Samaho | Note Added: 0007950 | |
2014-01-12 08:00 | Torr Samaho | Note Added: 0007968 | |
2014-01-12 08:00 | Torr Samaho | Status | needs review => needs testing |
2014-02-09 19:31 | Qent | Note Added: 0008182 | |
2014-02-09 19:31 | Qent | Status | needs testing => resolved |
2014-02-09 19:31 | Qent | Fixed in Version | => 2.0-beta |
2014-02-09 19:31 | Qent | Resolution | open => fixed |
2015-01-23 04:56 | Blzut3 | Fixed in Version | 2.0-beta => 2.0 |
2018-09-30 23:06 | Blzut3 | Status | resolved => closed |
Notes |
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I made Doom II server, same happened. |
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(0007897)
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Dusk
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2014-01-06 16:19
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Quote Dusk has connected. (from: LAN)
Dusk joined the game.
Dusk has located the RedCard!
client Dusk disconnected.
Works fine for me with a server with the svdoom.wad from best-ever:'http://static.best-ever.org/wads/svdoom.wad [^]'
Exactly what wads are you using? |
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(0007901)
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someoneelse
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2014-01-06 18:49
(edited on: 2014-01-06 18:51) |
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doom.wad and svdoom.wad... But then I made Doom II server, without any wads, and it happened again. So I guess it's not WADs fault. (I started the server via IDE, btw., which messes up flags, but I can't see how it would affect this string).
I played with other people who also noticed that. I can include a demo, I guess? Oh, and my server is up, called "I have located the None!", if you are available you can see it.
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(0007902)
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Dusk
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2014-01-06 18:51
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A demo could help here. Also please check whether it happens with a clean INI. |
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Deleting inis didn't help. I also booted the server from the commandline, with a very minimal config that I am sending. (Demo was already sent, I edited my previous post BTW) |
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(0007904)
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Dusk
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2014-01-06 19:32
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blargh, my build was outdated, I can confirm this now and I already see what's wrong... |
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(0007905)
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Dusk
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2014-01-06 20:15
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I transplanted your fix. I think this is better than "pull + rebase" since this keeps a proper reference to the hash of your original changeset and still keeps the history linear. |
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(0008182)
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Qent
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2014-02-09 19:31
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