MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001635 | Zandronum | [All Projects] Bug | public | 2014-01-01 12:46 | 2018-09-30 23:05 |
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Reporter | ibm5155 | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | X64 | OS | 8.1 | OS Version | 64 bits |
Product Version | 2.0-beta | |
Target Version | 2.0 | Fixed in Version | 2.0 | |
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Summary | 0001635: Radius_Quake doesn't work online |
Description | -On Zandronum 2.0, Radius_Quake work offline, but online, it doesn't quake.
-It does dammage online |
Steps To Reproduce | 1)Create a server
2)Join
3)wait to quake start
4)Wait to quake end (if you want)
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You also can enter while online enter offline, and you'll see that it's doing quake |
Additional Information | It worked on zandronum 1.2 online |
Tags | No tags attached. |
Relationships | |
Attached Files | quakebug.pk3 (1,044) 2014-01-01 12:46 /tracker/file_download.php?file_id=1129&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2014-01-01 12:46 | ibm5155 | New Issue | |
2014-01-01 12:46 | ibm5155 | File Added: quakebug.pk3 | |
2014-01-04 10:54 | Torr Samaho | Assigned To | => Torr Samaho |
2014-01-04 10:54 | Torr Samaho | Status | new => assigned |
2014-01-04 11:31 | Torr Samaho | Note Added: 0007887 | |
2014-01-04 11:31 | Torr Samaho | Status | assigned => needs testing |
2014-01-04 11:31 | Torr Samaho | Target Version | => 2.0 |
2014-01-19 19:52 | ibm5155 | Note Added: 0008107 | |
2014-01-19 20:34 | Torr Samaho | Note Added: 0008110 | |
2014-01-19 21:12 | ibm5155 | Note Added: 0008114 | |
2014-02-09 16:56 | Qent | Status | needs testing => resolved |
2014-02-09 16:56 | Qent | Fixed in Version | => 2.0-beta |
2014-02-09 16:56 | Qent | Resolution | open => fixed |
2015-01-23 04:56 | Blzut3 | Fixed in Version | 2.0-beta => 2.0 |
2018-09-30 23:05 | Blzut3 | Status | resolved => closed |
Notes |
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Should be fixed now. Please test in the upcoming beta build. While at it I also fixed problems if the duration was longer than 128 tics. This didn't work properly in 1.2 either. |
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Tested and it's fixed...
Thanks Torr :D, now it only need to fix the 3d floor bug during map reset and zm09 will be bug free \o/ |
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I assume you are referring to 0001388? That one never worked and is not a regression of 2.0, right? |
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yes.
and that one exist since zandronum 1.0, and I tested on the latest build and it wasn't fixed |
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