MantisBT - Zandronum
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0001627Zandronum[All Projects] Bugpublic2013-12-30 07:282015-02-22 21:10
President People 
Torr Samaho 
normalminoralways
closedfixed 
AppleMac OS X10.4-10.7
2.0-beta 
2.0 
0001627: Multiple bugs in Zandro 2.0 alpha
• Gamma Correction, Brightness, and Contrast scalars do nothing in the OpenGL renderer. Gamma Correction seems to work as normal in Software.

• When toggling Fullscreen with the left/right arrow keys, it becomes stuck. Zandronum will cycle Fullscreen on/off in a loop until the user presses the same arrow key, the up/down arrow keys, or the esc key. Note that the left/right arrow keys are still stuck after escaping or moving up/down. The return/enter keys still behave as normal.

• Player Setup screen is not centered.

• Inventory nametags are in the very center of the screen, and are unaffected by message colors. Zdoom places them somewhere around the weapon nametags.

• Virtual Height/Width text scaling options appear broken. The fields are empty, and entered numbers do not appear. Confirming the entry makes the preview text disappear.

No tags attached.
Issue History
2013-12-30 07:28President PeopleNew Issue
2013-12-30 08:25Torr SamahoNote Added: 0007763
2014-06-15 14:52WatermelonStatusnew => feedback
2015-02-15 21:08DuskTarget Version => 2.0
2015-02-15 21:26Torr SamahoNote Added: 0011694
2015-02-16 05:56President PeopleNote Added: 0011698
2015-02-16 05:56President PeopleStatusfeedback => new
2015-02-16 13:02Edward-sanNote Added: 0011701
2015-02-16 13:03Edward-sanNote Edited: 0011701bug_revision_view_page.php?bugnote_id=11701#r6663
2015-02-22 21:09Torr SamahoNote Added: 0011741
2015-02-22 21:09Torr SamahoTarget Version2.0 =>
2015-02-22 21:10Torr SamahoStatusnew => closed
2015-02-22 21:10Torr SamahoAssigned To => Torr Samaho
2015-02-22 21:10Torr SamahoResolutionopen => fixed
2015-02-22 21:10Torr SamahoFixed in Version => 2.0
2015-02-22 21:10Torr SamahoNote Edited: 0011741bug_revision_view_page.php?bugnote_id=11741#r6692

Notes
(0007763)
Torr Samaho   
2013-12-30 08:25   
Quote from President People
Player Setup screen is not centered.

This is a concession to the way ZDoom intenally changed its menu handling. ZDoom 2.6.0 will completely overhaul the menu code, so I think it's not worth to spend too much time working on the current code that will be dropped completely once we further update our ZDoom base.
Quote from President People
Virtual Height/Width text scaling options appear broken. The fields are empty, and entered numbers do not appear. Confirming the entry makes the preview text disappear.

This should be fixed now.
Quote from President People

Inventory nametags are in the very center of the screen, and are unaffected by message colors. Zdoom places them somewhere around the weapon nametags.

Is this any different in GZDoom 880?

BTW: Separate issues should be reported in separate tickets.
(0011694)
Torr Samaho   
2015-02-15 21:26   
Any feedback on my question regarding the nametags?
(0011698)
President People   
2015-02-16 05:56   
Ah, sorry. Got my hands on the Windows version of 880 and it looks like not. Inventory tags are in the center of the screen as I described, and message color preferences seem to have no bearing on them.

I'll also note that weapon nametags don't appear to have been a thing at this time. DisplayNametags can only be either true or false.

And I apologize for not reporting all these separately. That was just lazy.
(0011701)
Edward-san   
2015-02-16 13:02   
(edited on: 2015-02-16 13:03)
What about GZDoom 900?

(0011741)
Torr Samaho   
2015-02-22 21:09   
(edited on: 2015-02-22 21:10)
Since GZDoom 880 behaves the same, let's consider the nametags behavior to be a missing feature.

Anyway, the Virtual Height/Width text scaling should be fixed now (and this is way the ticket is marked as fixed). Everything else that is a problem should go into a new ticket.