MantisBT - Zandronum
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0001600Zandronum[All Projects] Bugpublic2013-11-30 04:182014-06-15 22:07
Six of Harts 
 
highcrashalways
closedno change required 
MicrosoftWindowsXP/Vista/7
1.2 
 
0001600: Zandronum crashes on startup.
Zandronum has just completely stopped working for no reason whatsoever (as far as I can tell).
I've tried completely reinstalling it, using new Iwads, and reinstalling and updating my display drivers.
I am not using any custom wads, just the basic installation and a Doom II Iwad.
No tags attached.
zip CrashReport.zip (15,964) 2013-11-30 04:18
/tracker/file_download.php?file_id=1109&type=bug
7z CrashReport.7z (21,147) 2013-12-01 18:12
/tracker/file_download.php?file_id=1110&type=bug
zip OpenGL CrashReport.zip (20,282) 2013-12-05 21:47
/tracker/file_download.php?file_id=1114&type=bug
zip CrashReport_eviltoast.zip (19,420) 2013-12-12 21:09
/tracker/file_download.php?file_id=1116&type=bug
Issue History
2013-11-30 04:18Six of HartsNew Issue
2013-11-30 04:18Six of HartsFile Added: CrashReport.zip
2013-11-30 09:38DuskNote Added: 0007641
2013-11-30 09:38DuskStatusnew => feedback
2013-11-30 16:14Six of HartsNote Added: 0007646
2013-11-30 16:14Six of HartsStatusfeedback => new
2013-12-01 11:14Torr SamahoNote Added: 0007649
2013-12-01 18:12AlienNote Added: 0007655
2013-12-01 18:12AlienFile Added: CrashReport.7z
2013-12-01 18:13AlienNote Edited: 0007655bug_revision_view_page.php?bugnote_id=7655#r4248
2013-12-01 18:58Six of HartsNote Added: 0007656
2013-12-01 19:20Konar6Note Added: 0007657
2013-12-01 20:13Six of HartsNote Added: 0007658
2013-12-01 21:10Konar6Note Added: 0007659
2013-12-01 23:59Six of HartsNote Added: 0007660
2013-12-05 21:46Six of HartsNote Added: 0007666
2013-12-05 21:47Six of HartsFile Added: OpenGL CrashReport.zip
2013-12-11 17:04eviltoastNote Added: 0007696
2013-12-11 17:06eviltoastNote Edited: 0007696bug_revision_view_page.php?bugnote_id=7696#r4268
2013-12-12 21:09DuskFile Added: CrashReport_eviltoast.zip
2013-12-12 21:09DuskNote Added: 0007697
2014-06-15 14:47WatermelonNote Added: 0009395
2014-06-15 14:47WatermelonStatusnew => feedback
2014-06-15 21:07Six of HartsNote Added: 0009486
2014-06-15 21:07Six of HartsStatusfeedback => new
2014-06-15 22:07WatermelonNote Added: 0009488
2014-06-15 22:07WatermelonStatusnew => closed
2014-06-15 22:07WatermelonResolutionopen => no change required

Notes
(0007641)
Dusk   
2013-11-30 09:38   
Try using a fresh INI file? Rename the zandronum-<username>.ini to something else and try start it.
(0007646)
Six of Harts   
2013-11-30 16:14   
I've tried renaming the INI file. No such luck, I'm afraid.
This issue only happens with ZDoom, Skulltag, and Zandronum. Other Doom source ports work fine.

This is also a fairly recent issue, as Zandronum would work fine without any issues until about a week ago.
(0007649)
Torr Samaho   
2013-12-01 11:14   
If Zandronum worked fine earlier, it's most likely an issue with your system configuration. Are you using OpenGL or software?
(0007655)
Alien   
2013-12-01 18:12   
(edited on: 2013-12-01 18:13)
I don't know if the cause for the crash is the same as OP, but since I updated my NVIDIA drivers to the very latest (331.82), Zandronum started to crash in OPENGL renderer on startup (same issue).

I tried it in the latest GZDoom and I don't get the crash.

Added CrashReport.7z as attachment, I added the ini file inside.

(0007656)
Six of Harts   
2013-12-01 18:58   
I have tried both OpenGL and software, and neither of them work for me. I get the same message with both:
"Code: C0000005 (Access Violation - tried to write address 0000003C)"

This problem occurred around the time I last updated my NVIDIA drivers, but I can't know for sure if it is the cause of the problem, since I have tried older versions of the drivers, and they don't work either.
(0007657)
Konar6   
2013-12-01 19:20   
From the crashlog it looks more like a sound (FMOD) problem, while as for Alien it crashes in OpenGL.
(0007658)
Six of Harts   
2013-12-01 20:13   
Turns out I had to disable any other sound drivers that weren't my default realtek drivers. I still can't run Zandronum in OpenGL, but it now works fine with software rendering.
(0007659)
Konar6   
2013-12-01 21:10   
Have you installed QeffectsGL by chance?
(0007660)
Six of Harts   
2013-12-01 23:59   
No, I haven't.
(0007666)
Six of Harts   
2013-12-05 21:46   
Just an update, I'm still getting startup crashes on OpenGL. I've included a crash report.
(0007696)
eviltoast   
2013-12-11 17:04   
(edited on: 2013-12-11 17:06)
Hello! Just wanted to add that I have the same issue exactly after updating to latest nvidia driver (331.82). I also uninstalled QeffectsGL before that, as I thought it could be the issue.
Regarding sound dreivers I'm running Xonar DG with unixonar driver and onboard audio disabled, and no issues there.
Sofware rendering works fine.
So the issue is probably with latest nvidia drivers.

edit: I can't attach a crashreport to this topic so I uploaded it on another hosting
'http://anonymousdelivers.us/94307 [^]'

(0007697)
Dusk   
2013-12-12 21:09   
Quote
edit: I can't attach a crashreport to this topic so I uploaded it on another hosting

Attached the crashlog to this ticket.
(0009395)
Watermelon   
2014-06-15 14:47   
Same in 2.0? Latest gzdoom?
(0009486)
Six of Harts   
2014-06-15 21:07   
Never mind. The problem seemed to resolve itself after I updated to windows 7.
(0009488)
Watermelon   
2014-06-15 22:07   
Glad to hear