MantisBT - Zandronum
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0001570Zandronum[All Projects] Bugpublic2013-11-08 21:472018-09-30 23:14
Arco 
Torr Samaho 
lowminorrandom
closedfixed 
MicrosoftWindowsXP/Vista/7
2.0-beta 
2.02.0 
0001570: Imps Piling On Each Other in MAP01
See attached screenshot.
No tags attached.
png Screenshot_Doom_20131108_164638.png (63,588) 2013-11-08 21:50
/tracker/file_download.php?file_id=1098&type=bug
png

png ImpStackBug.png (1,492,982) 2013-11-11 23:41
/tracker/file_download.php?file_id=1102&type=bug
Issue History
2013-11-08 21:47ArcoNew Issue
2013-11-08 21:50ArcoFile Added: Screenshot_Doom_20131108_164638.png
2013-11-08 21:54ArcoNote Added: 0007518
2013-11-08 21:55ArcoStatusnew => confirmed
2013-11-09 10:13DuskNote Added: 0007520
2013-11-11 23:41DevilHunterFile Added: ImpStackBug.png
2013-11-11 23:43DevilHunterNote Added: 0007542
2013-11-11 23:44DevilHunterNote Edited: 0007542bug_revision_view_page.php?bugnote_id=7542#r4203
2014-07-06 07:38Torr SamahoTarget Version => 2.0
2014-07-12 09:31Torr SamahoNote Added: 0009934
2014-07-12 09:31Torr SamahoAssigned To => Torr Samaho
2014-07-12 09:31Torr SamahoStatusconfirmed => needs testing
2014-07-12 19:48StrikerMan780Note Added: 0009954
2014-07-12 19:53DuskStatusneeds testing => resolved
2014-07-12 19:53DuskFixed in Version => 2.0
2014-07-12 19:53DuskResolutionopen => fixed
2018-09-30 23:14Blzut3Statusresolved => closed

Notes
(0007518)
Arco   
2013-11-08 21:54   
'http://forum.zdoom.org/viewtopic.php?f=2&t=26836 [^]'

Quote from Graf Zahl
This was caused by 2 features interfering with each other.

Some time ago I implemented a logic that can get monsters unstuck. That logic allowed certain overlapping conditions to pass collision detection checks.

But the code that moves a sector plane was not aware of that and tried to mess around with overlapping actors' positions in a way the other feature did not like.

When moving a sector plane the unstuck logic must be activated, too, for monsters.


Would be nice to know which 2 features are conflicting with each other...
(0007520)
Dusk   
2013-11-09 10:13   
'http://zdoom.org/Changelog/6789b89/files [^]'
(0007542)
DevilHunter   
2013-11-11 23:43   
(edited on: 2013-11-11 23:44)
Upon further testing this, This happend.. (See ImpStackBug.png)

It seems said bug was fixed in 2.6.0 though. So either a backport is in order, or just wait it out til Zan gets updated to 2.6.0

EDIT: Also sorry about the image size. I forgot to resize it before uploading. I can't remove it sadly.. Unless I'm missing something.

(0009934)
Torr Samaho   
2014-07-12 09:31   
I backported the fix Dusk mentioned. Please check if this fixes the issue (needs 140712-0929 or later).
(0009954)
StrikerMan780   
2014-07-12 19:48   
I can confirm this is fixed. Using this build:'http://l.xd.cm:8080/builders/windows-x86/builds/29 [^]'