MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001569 | Zandronum | [All Projects] Bug | public | 2013-11-06 18:50 | 2018-09-30 22:39 |
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Reporter | andrewboltachev | |
Assigned To | Dusk | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | Linux | OS | Ubuntu | OS Version | 10.04 x86-64 |
Product Version | 1.2 | |
Target Version | 1.3 | Fixed in Version | | |
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Summary | 0001569: Program crashes when loading savegame |
Description | When I try to load some savegame program crashes with this crashlog'http://pastebin.com/L2BEvdTd [^]' This works only for some of savegames, not to all (but I cannot tell difference between normal savegame and "broken" one). |
Steps To Reproduce | 1. start a game
2. go to console:
- summon blood OR summon bulletpuff
- freeze
3. save the game
4. load the game
5. boom |
Additional Information | |
Tags | No tags attached. |
Relationships | has duplicate | 0001494 | closed | | games crashes on game load with brutal doom mod |
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Attached Files | save4.zds (92,684) 2013-11-09 09:44 /tracker/file_download.php?file_id=1100&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2013-11-06 18:50 | andrewboltachev | New Issue | |
2013-11-06 19:32 | Dusk | Assigned To | => Dusk |
2013-11-06 19:32 | Dusk | Status | new => assigned |
2013-11-06 19:33 | Dusk | Note Added: 0007516 | |
2013-11-06 19:39 | Dusk | Status | assigned => needs review |
2013-11-06 19:50 | Dusk | Note Added: 0007517 | |
2013-11-06 20:30 | Dusk | Target Version | => 1.3 |
2013-11-09 09:44 | Dusk | File Added: save4.zds | |
2013-11-09 12:01 | Dusk | Reproducibility | sometimes => always |
2013-11-09 15:19 | Dusk | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=4197#r4197 |
2013-11-10 11:14 | Dusk | Status | needs review => needs testing |
2013-11-10 11:47 | Torr Samaho | Note Added: 0007525 | |
2013-11-10 11:49 | Dusk | Note Added: 0007526 | |
2014-04-13 01:15 | Arco | Note Added: 0008550 | |
2014-04-13 01:16 | Arco | Note Edited: 0008550 | bug_revision_view_page.php?bugnote_id=8550#r4630 |
2014-06-04 19:59 | Arco | Note Edited: 0008550 | bug_revision_view_page.php?bugnote_id=8550#r4804 |
2014-06-04 19:59 | Arco | Status | needs testing => resolved |
2014-06-04 19:59 | Arco | Resolution | open => fixed |
2014-06-16 18:08 | Dusk | Relationship added | has duplicate 0001494 |
2018-09-30 22:39 | Blzut3 | Status | resolved => closed |
Notes |
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(0007516)
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Dusk
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2013-11-06 19:33
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I got some savegame files on IRC (cannot share because it also happened to contain a doom2.wad). It seems that Blood actors in savegames are triggering this.. |
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(0007517)
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Dusk
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2013-11-06 19:50
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fixed, there wasn't sufficient security against bad net IDs in ACTOR_RebuildNetIDList. |
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Pulled. The patch looks more like a bandaid than a proper fix though. Don't get me wrong, it's good to have the check you added. But I'd say the real problem is that lNetID has an invalid value in the first place. |
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(0007526)
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Dusk
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2013-11-10 11:49
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I thought it was normal that it'd have such a value.. |
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(0008550)
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Arco
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2014-04-13 01:15
(edited on: 2014-06-04 19:59) |
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I'm not able to reproduce this under windows. Is this specific to linux?
EDIT: Edward-san says that this issue is fixed.
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