MantisBT - Zandronum
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0001465Zandronum[All Projects] Suggestionpublic2013-08-16 21:212013-08-16 21:31
Dusk 
 
normalfeatureN/A
closeddenied 
1.1.1 
 
0001465: +NETWORKHEALTH actor flag
Since we don't pass actor healths around due to what I guess are BW reasons, client-side scripts don't healths of anything other than the teammates of the consoleplayer.

This flag would make the server tell clients the health of the actor unconditionally, it would be useful for client-side scripting like often-updating per-player HUDs which rely on information like this.

Would this be an idea? I'd code it up if desired.
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Issue History
2013-08-16 21:21DuskNew Issue
2013-08-16 21:31DuskNote Added: 0007033
2013-08-16 21:31DuskStatusnew => closed
2013-08-16 21:31DuskResolutionopen => denied

Notes
(0007033)
Dusk   
2013-08-16 21:31   
after discussion with blzut it was concluded that this wouldn't fix anything as any latency present in connections would affect the health transfers as well.

apparently correcting hudmessage handling with newly connecting clients would be a better idea.