MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001465 | Zandronum | [All Projects] Suggestion | public | 2013-08-16 21:21 | 2013-08-16 21:31 |
Reporter | Dusk | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | denied | ||
Platform | OS | OS Version | |||
Product Version | 1.1.1 | ||||
Target Version | Fixed in Version | ||||
Summary | 0001465: +NETWORKHEALTH actor flag | ||||
Description | Since we don't pass actor healths around due to what I guess are BW reasons, client-side scripts don't healths of anything other than the teammates of the consoleplayer. This flag would make the server tell clients the health of the actor unconditionally, it would be useful for client-side scripting like often-updating per-player HUDs which rely on information like this. Would this be an idea? I'd code it up if desired. | ||||
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Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2013-08-16 21:21 | Dusk | New Issue | |||
2013-08-16 21:31 | Dusk | Note Added: 0007033 | |||
2013-08-16 21:31 | Dusk | Status | new => closed | ||
2013-08-16 21:31 | Dusk | Resolution | open => denied |
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