MantisBT - Doomseeker
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0001430Doomseeker[All Projects] Bugpublic2013-07-25 21:512018-09-29 14:46
Konar6 
Zalewa 
highmajoralways
closedfixed 
 
0.12 Beta 
0001430: Doomseeker doesn't support join passwords
Either I am blind, or Doomseeker doesn't support servers which have join password.
Skulltag has had the feature of join password servers for many years, but Doomseeker doesn't seem to recognize them and ask for the password on clicking them.
No tags attached.
Issue History
2013-07-25 21:51Konar6New Issue
2013-07-25 22:06Konar6Note Added: 0006802
2013-07-26 00:35Blzut3Note Added: 0006804
2013-07-26 01:29Konar6Note Added: 0006805
2013-07-26 01:37Konar6Note Edited: 0006805bug_revision_view_page.php?bugnote_id=6805#r3796
2013-11-17 10:06ZalewaAssigned To => Zalewa
2013-11-17 10:06ZalewaStatusnew => assigned
2014-03-06 18:18ZalewaNote Added: 0008323
2014-03-06 18:18ZalewaStatusassigned => needs testing
2014-03-06 18:18ZalewaNote Edited: 0008323bug_revision_view_page.php?bugnote_id=8323#r4537
2014-03-07 02:54Absolute ZeroNote Added: 0008332
2014-03-08 09:42ZalewaNote Added: 0008364
2014-03-08 09:42ZalewaStatusneeds testing => resolved
2014-03-08 09:42ZalewaFixed in Version => 0.12 Beta
2014-03-08 09:42ZalewaResolutionopen => fixed
2018-09-29 14:46WubTheCaptainStatusresolved => closed

Notes
(0006802)
Konar6   
2013-07-25 22:06   
Example of a join password server:

109.169.18.115:17000
[UK] -->Grandvoid--> Clan scrims CTF - IDL mappack
(0006804)
Blzut3   
2013-07-26 00:35   
For the record, the reason join passwords haven't been added to Doomseeker yet is because I believe this is a user interface short coming of Zandronum itself. If it doesn't yet, Zandronum should prompt for the password when you try to join.

When Doomseeker gets a password manager there may be a better argument for prompting at the browser level, but at the moment is there really a point?
(0006805)
Konar6   
2013-07-26 01:29   
(edited on: 2013-07-26 01:37)
Doomseeker, being bundled with Zandronum, is used by >90% of new users. It is these new users that are being confused by the current devious way of joining a server with join password. We've actually encountered it on a large scale when trying to host a permanent join password WDI server. Not one Doomseeker user knew what's going on, why they can't join and what they should do. We had to change plans. I think it is the browser's job (at least) to mark the server as having join password, if not feature a simple password manager; which is something that has been a natural thing in IDE for years to everyone's satisfaction.


> When Doomseeker gets a password manager there may be a better argument for prompting at the browser level, but at the moment is there really a point?

Well, it does currently prompt for connect passwords, so I imagined prompting for join passwords just as easily.
Also the server creation dialog counts with join passwords.

EDIT: even if Zandronum was made to prompt for join passwords itself, it doesn't store passwords in .ini - and here we are back on the browser to store them ;) Surely nobody wants to type the password each time they join a server.

(0008323)
Zalewa   
2014-03-06 18:18   
A bunch of commits to 'ingamepasswords' branch should add the support for ingame passwords. Update is available on Beta auto-update channel, please test.

(0008332)
Absolute Zero   
2014-03-07 02:54   
Working as intended, even if a server sets both join and in-game password.
(0008364)
Zalewa   
2014-03-08 09:42   
Thanks. Resolving.