MantisBT - Zandronum | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0001371 | Zandronum | [All Projects] Bug | public | 2013-06-18 20:28 | 2018-09-30 23:13 | |||||
Reporter | TribeamAgain | |||||||||
Assigned To | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | |||||
Status | closed | Resolution | fixed | |||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | |||||
Product Version | 2.0-beta | |||||||||
Target Version | Fixed in Version | 2.0 | ||||||||
Summary | 0001371: GL/fog/water/nowork | |||||||||
Description | When a fade is applied to a dummy sector for 3d water(not sure on any other cases) the fog is not transfered to the control. Works in gzdoom. screen:'https://dl.dropboxusercontent.com/u/49758621/Screenshot_Doom_20130618_152215.png [^]' wad: 'https://dl.dropboxusercontent.com/u/49758621/fogbug.wad [^]' | |||||||||
Steps To Reproduce | ||||||||||
Additional Information | ||||||||||
Tags | No tags attached. | |||||||||
Relationships |
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Attached Files | ![]() /tracker/file_download.php?file_id=1167&type=bug | |||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2013-06-18 20:28 | TribeamAgain | New Issue | ||||||||
2014-02-26 19:33 | Qent | Relationship added | child of 0001490 | |||||||
2014-02-26 19:34 | Qent | File Added: test_3dfog.wad | ||||||||
2014-02-26 19:37 | Qent | Note Added: 0008284 | ||||||||
2014-02-26 19:44 | Leonard | Note Added: 0008285 | ||||||||
2014-06-15 15:30 | Watermelon | Status | new => needs testing | |||||||
2014-07-22 21:22 | Arco | Note Added: 0010038 | ||||||||
2014-07-22 21:22 | Arco | Status | needs testing => resolved | |||||||
2014-07-22 21:22 | Arco | Resolution | open => fixed | |||||||
2014-07-22 21:22 | Arco | Product Version | 1.0 => 2.0-beta | |||||||
2014-07-22 21:22 | Arco | Fixed in Version | => 2.0 | |||||||
2018-09-30 23:13 | Blzut3 | Status | resolved => closed |
Notes | |||||
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