MantisBT - Zandronum |
| View Issue Details |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001362 | Zandronum | [All Projects] Suggestion | public | 2013-06-08 18:36 | 2018-09-30 22:44 |
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| Reporter | Watermelon | |
| Assigned To | Watermelon | |
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
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| Target Version | | Fixed in Version | | |
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| Summary | 0001362: Separating compat_oldweaponswitch from affecting weapon raise |
| Description | Currently compat_old_weapon_switch causes two things:
1. Use the old weapon pickup tables, so if you run over a plasma it will always switch to it
2. Weapons cannot be changed mid raise/lower
People have constantly complained how they want item 2 not bundled with item 1, and to fulfill their wishes, it probably should be split into two different cvars. |
| Steps To Reproduce | |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | | related to | 0001299 | closed | | Compatibility for not being able to change weapon in the middle of A_Raise | | related to | 0000186 | feedback | Torr Samaho | New COMPATFLAG: "Vanilla Weapon Switch Canceling" |
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| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 2013-06-08 18:36 | Watermelon | New Issue | |
| 2013-06-08 18:36 | Watermelon | Description Updated | bug_revision_view_page.php?rev_id=3516#r3516 |
| 2013-06-08 18:37 | Watermelon | Note Added: 0006397 | |
| 2013-06-08 18:38 | Watermelon | Assigned To | => Watermelon |
| 2013-06-08 18:38 | Watermelon | Status | new => assigned |
| 2013-06-08 18:38 | Watermelon | Relationship added | related to 0001299 |
| 2013-06-08 18:38 | Watermelon | Relationship added | related to 0000186 |
| 2013-06-08 18:55 | Watermelon | Note Added: 0006398 | |
| 2013-06-08 18:55 | Watermelon | Status | assigned => needs review |
| 2013-07-14 19:51 | Torr Samaho | Note Added: 0006635 | |
| 2013-07-14 19:53 | Torr Samaho | Status | needs review => feedback |
| 2013-07-15 00:00 | Dusk | Note Added: 0006643 | |
| 2013-08-01 04:33 | Watermelon | Note Added: 0006870 | |
| 2013-08-01 04:33 | Watermelon | Status | feedback => assigned |
| 2013-08-10 20:10 | Torr Samaho | Note Added: 0006986 | |
| 2013-08-12 15:54 | Watermelon | Status | assigned => needs testing |
| 2013-09-18 18:17 | Watermelon | Status | needs testing => resolved |
| 2013-09-18 18:17 | Watermelon | Resolution | open => fixed |
| 2018-09-30 22:44 | Blzut3 | Status | resolved => closed |
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Notes |
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I try to avoid adding more compatflags, though this is a *really* common complaint, so I'm going to test a new flag out. |
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Can you update the patch to use the latest Zandronum changeset as base and write a line for zandronum-history.txt? Then I'll pull the patch. |
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(0006643)
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Dusk
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2013-07-15 00:00
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I'd suggest using compat_weaponraise as the name. No need to have 'old' since compatflags imply old bugs anyway. |
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I merged this into a single changeset and added it. |
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