MantisBT - Zandronum
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0001273Zandronum[All Projects] Suggestionpublic2013-02-05 23:172014-06-13 21:02
StrikerMan780 
 
normalfeatureN/A
newopen 
1.0 
 
0001273: MODELDEF option to Force 8-bit Alpha on models where it wouldn't hurt to use it
Currently, when using PNGs with alpha on models, they'll end up being set to 1-bit alpha due to the fact that there is no proper depth sorting for the models from what I heard and recall. Though, there are some models out there where forcing it on wouldn't hurt anything, even without proper sorting. An example of this would be for muzzle flashes.

An interesting "bug" in Zandronum regarding PNG alpha on models, is that if you look at certain angles, or certain objects are on screen, such as line horizons or sprites with PNG Alpha, the model's skin will show in 8-bit alpha all of the sudden.

For the flag, I'd suggest calling it FORCEALPHA.
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has duplicate 0001272closed  MODELDEF option to Force 8-bit Alpha on models where it wouldn't hurt to use it 
jpg Screenshot_Doom_20130205_191532.jpg (462,672) 2013-02-05 23:17
/tracker/file_download.php?file_id=932&type=bug
Issue History
2013-02-05 23:17StrikerMan780New Issue
2013-02-05 23:17StrikerMan780File Added: Screenshot_Doom_20130205_191532.jpg
2013-02-05 23:19StrikerMan780Note Added: 0005944
2013-02-06 00:21DuskRelationship addedhas duplicate 0001272
2014-06-13 17:42WatermelonNote Added: 0009214
2014-06-13 17:42WatermelonStatusnew => feedback
2014-06-13 17:48StrikerMan780Note Added: 0009221
2014-06-13 17:48StrikerMan780Statusfeedback => new
2014-06-13 18:13WatermelonNote Added: 0009256
2014-06-13 19:20WatermelonNote Added: 0009258
2014-06-13 19:20WatermelonStatusnew => feedback
2014-06-13 21:02StrikerMan780Note Added: 0009262
2014-06-13 21:02StrikerMan780Statusfeedback => new

Notes
(0005944)
StrikerMan780   
2013-02-05 23:19   
Attached an example shot of the 8-bit alpha working...
(0009214)
Watermelon   
2014-06-13 17:42   
Is this in gzdoom?
(0009221)
StrikerMan780   
2014-06-13 17:48   
No, and feature suggestions are closed down for GZDoom, so it isn't something I can ask for there.
(0009256)
Watermelon   
2014-06-13 18:13   
Damn, I'm going to have to go through some tickets again and open the ones that made gzdoom feature requests. If I did any of these to yours, let me know.


The main issue is if Torr has the time to do them. I will ask him this when I see him next
(0009258)
Watermelon   
2014-06-13 19:20   
By chance, is the problem remedied or solved in zan 2.0?
(0009262)
StrikerMan780   
2014-06-13 21:02   
Unless there was work done on this within the last 2 weeks, nope. (Last time I used Zan 2.0)