MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001257 | Zandronum | [All Projects] Bug | public | 2013-01-21 20:34 | 2014-10-10 15:58 |
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Reporter | President People | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | Mac | OS | Mac OS X | OS Version | 10.6.8 |
Product Version | 1.0 | |
Target Version | | Fixed in Version | | |
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Summary | 0001257: Some projectiles/effects halved or gravitate toward the left |
Description | In singleplayer with certain mods, some projectiles and effects fire differently than intended by the modder. Some projectiles that are meant to fire to my right will instead fire from the center, with its left counterpart still in the correct position. In addition, all dome explosion effects (Samsara's Spear of Destiny and Ranger Grenade/Rocket Launchers, Super Skulltag Plasma detonation) are completely halved.
However, if I am playing on a server, and an effect or projectile is not clientside (Samsara's Spear of Destiny and Ethereal Crossbow), it will behave correctly! |
Steps To Reproduce | Not sure how to reproduce this at all. Nobody else seems to have this problem. My only guess is that it has to do with being on a Mac? |
Additional Information | I would like to note that only Samsara's Ethereal Crossbow has this problem. The original from Heretic does not. |
Tags | No tags attached. |
Relationships | related to | 0001752 | new | | CustomMissile functions broken in Mac Zandro |
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Attached Files | Halved - Samsara Ethereal Crossbow.png (234,749) 2013-01-21 20:34 /tracker/file_download.php?file_id=920&type=bug

Halved - Samsara Spear of Destiny.png (374,294) 2013-01-21 20:34 /tracker/file_download.php?file_id=921&type=bug
Halved - Samsara WSTE-M5s.png (178,944) 2013-01-21 20:35 /tracker/file_download.php?file_id=922&type=bug

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Issue History |
Date Modified | Username | Field | Change |
2013-01-21 20:34 | President People | New Issue | |
2013-01-21 20:34 | President People | File Added: Halved - Samsara Ethereal Crossbow.png | |
2013-01-21 20:34 | President People | File Added: Halved - Samsara Spear of Destiny.png | |
2013-01-21 20:35 | President People | File Added: Halved - Samsara WSTE-M5s.png | |
2013-01-23 00:53 | Toxicity | Note Added: 0005818 | |
2014-06-13 16:02 | Watermelon | Note Added: 0009206 | |
2014-06-13 16:02 | Watermelon | Status | new => feedback |
2014-06-14 23:46 | President People | Note Added: 0009350 | |
2014-06-14 23:46 | President People | Status | feedback => new |
2014-06-14 23:55 | Watermelon | Note Added: 0009355 | |
2014-06-14 23:55 | Watermelon | Status | new => acknowledged |
2014-06-14 23:55 | Watermelon | Status | acknowledged => confirmed |
2014-06-15 04:47 | Watermelon | Note Added: 0009361 | |
2014-06-15 04:47 | Watermelon | Status | confirmed => feedback |
2014-06-15 07:22 | President People | Note Added: 0009362 | |
2014-06-15 07:22 | President People | Status | feedback => new |
2014-06-15 07:23 | President People | Note Edited: 0009362 | bug_revision_view_page.php?bugnote_id=9362#r4977 |
2014-06-15 14:13 | Watermelon | Relationship added | related to 0001752 |
Notes |
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Might have something to do with the way that negative arguments (ie degree measurements for the angle and pitch parameters of A_SpawnItemEx) are handled. But I'm not sure how that would differ in the Mac build as compared to the Windows and Linux builds. |
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Will have to get Blzut to look at this |
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By chance do you have a wad link I can try this out with? |
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The issue I posted above covers the customMissile functions, but I've made an example that focuses on A_SpawnItemEx:
'https://www.dropbox.com/s/tvtqtdz20xr5zfn/BorkedSpawnItemEx.pk3 [^]'
The Pistol primary creates a ball in front of you as long as you hold the trigger. Altfire does the exact same thing, but both the spawning and the projectile itself are clientsided.
Online, the primary fire works as intended, but altfire spawns way off to the right (the screenshots below are of primary and altfire, respectively). Offline, both triggers appear as in the second screenshot.
[spoiler="holy crap those are big"]
[/spoiler]
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