MantisBT - Zandronum
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0001210Zandronum[All Projects] Bugpublic2012-12-10 00:272013-01-13 16:09
jwaffe 
 
normalmajoralways
closedno change required 
MicrosoftWindowsXP/Vista/7
1.0 
 
0001210: Strife doors don't work in any Doom-like IWAD except Chex 3
Strife doors work in Hexen, Heretic, Chex3, and Strife, but not Doom (or any Doom engine games -- TNT, Plutonia, HacX, etc.)
Run the attached wad's MAP01 in Doom 2, note that the door does not open, run it in Chex 3, Strife, Hexen, or Heretic, and it will.
This does not happen in ZDoom 2.5.0
No tags attached.
? StrifeDoorTest_Hexen.pk3 (36,530) 2012-12-10 00:27
/tracker/file_download.php?file_id=900&type=bug
Issue History
2012-12-10 00:27jwaffeNew Issue
2012-12-10 00:27jwaffeFile Added: StrifeDoorTest_Hexen.pk3
2012-12-10 00:29jwaffeNote Added: 0005503
2012-12-10 00:34jwaffeNote Edited: 0005503bug_revision_view_page.php?bugnote_id=5503#r3018
2012-12-10 02:46DuskSummaryStrife doors work on any IWAD that is similar to Doom except Chex 3. => Strife doors don't work in any Doom-like IWAD except Chex 3
2012-12-10 02:46DuskNote Added: 0005504
2012-12-11 15:59NotIvanNote Added: 0005506
2012-12-12 00:36jwaffeNote Added: 0005507
2012-12-16 07:58Torr SamahoNote Added: 0005518
2012-12-16 18:42jwaffeNote Added: 0005524
2012-12-16 18:49jwaffeNote Edited: 0005524bug_revision_view_page.php?bugnote_id=5524#r3024
2013-01-13 10:35Torr SamahoNote Added: 0005756
2013-01-13 10:35Torr SamahoStatusnew => feedback
2013-01-13 15:07jwaffeNote Added: 0005771
2013-01-13 15:07jwaffeStatusfeedback => new
2013-01-13 16:09Torr SamahoNote Added: 0005773
2013-01-13 16:09Torr SamahoStatusnew => closed
2013-01-13 16:09Torr SamahoResolutionopen => no change required

Notes
(0005503)
jwaffe   
2012-12-10 00:29   
(edited on: 2012-12-10 00:34)
Dumb mistake in the title, it should be "Strife doors DON'T work in any Doom-like IWAD except Chex 3"; sorry about that.

Could an admin change that? Thanks.

(0005504)
Dusk   
2012-12-10 02:46   
Fixed title.
(0005506)
NotIvan   
2012-12-11 15:59   
You mean sound-wise? If so I think it was fixed.
(0005507)
jwaffe   
2012-12-12 00:36   
No, they don't open or make a sound, not even DSOOF on the wall when it doesn't work.
(0005518)
Torr Samaho   
2012-12-16 07:58   
What about GZDoom 323? -'http://zandronum.com/tracker/plugin.php?page=Rules/rules [^]'
(0005524)
jwaffe   
2012-12-16 18:42   
(edited on: 2012-12-16 18:49)
The doors work properly with all IWADs in GzDoom r322(323).

Where do I get the latest beta build of Zandronum? The newest alpha I've found is older than the stable build.

(0005756)
Torr Samaho   
2013-01-13 10:35   
The example wad work's fine for me with Zandronum 1.0 and the latest 1.1 alpha with doom2.wad online and offline.
(0005771)
jwaffe   
2013-01-13 15:07   
Hmm.... for me as well, it must have been some sort of fluke involving a bind I forgot I used on Doom 2; which explains why it worked on other IWADs (which had other inis).

I apologize for the mistake.
(0005773)
Torr Samaho   
2013-01-13 16:09   
Alright, closed then.