MantisBT - Zandronum
View Issue Details
0001207Zandronum[All Projects] Suggestionpublic2012-12-09 05:242012-12-09 13:39
The Zombie Killer 
 
normalfeaturehave not tried
closeddenied 
 
 
0001207: Proper physics implementation (ODE\PhysX?)
Having proper physics in Zandronum, combined with skeletal animated models, would allow for so much more to be possible. Ragdolls among these possibilities.

Of course, this physics would mainly work for models, but could work well on sprites for what Brutal Doom does with gore actors.

I can't think of many physics engines right now, but I'd say these would be some of the best to use:

- ODE (probably the most likely implementation)
- nVidia PhysX
No tags attached.
Issue History
2012-12-09 05:24The Zombie KillerNew Issue
2012-12-09 13:39DuskNote Added: 0005498
2012-12-09 13:39DuskStatusnew => closed
2012-12-09 13:39DuskResolutionopen => denied

Notes
(0005498)
Dusk   
2012-12-09 13:39   
I'm VERY sure this will never happen. You can try post a feature suggestion at ZDoom.. but considering the odds I'm just going to outright close this report instead of acknowledging it.