MantisBT - Zandronum
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0001193Zandronum[All Projects] Suggestionpublic2012-11-30 06:432014-06-13 15:52
ZzZombo 
 
normalmajorN/A
feedbackopen 
 
 
0001193: Allow inventory dropping in any game modes
Currently, inventory dropping with drop console command is explicitly disallowed in game modes different from cooperative, suvival and invasion (GMF_COOPERATIVE). I see no reason why it should be so. Only mod authors and server admins should decide whether this option should be on or off. What about me, I wish inventory dropping in my Infected Horde so humans could share ammo and drop undesired weapons to pickup more powerful. I see no way to implement that into Decorate nor into ACS.
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Issue History
2012-11-30 06:43ZzZomboNew Issue
2012-11-30 17:34DuskNote Added: 0005446
2012-11-30 18:17ZzZomboNote Added: 0005447
2012-11-30 21:58DuskNote Added: 0005448
2012-12-01 01:40Edward-sanNote Added: 0005449
2012-12-02 11:28Torr SamahoNote Added: 0005455
2012-12-02 11:39DuskNote Added: 0005458
2012-12-09 09:50Torr SamahoNote Added: 0005490
2012-12-09 11:28ZzZomboNote Added: 0005495
2014-06-13 15:52WatermelonNote Added: 0009194
2014-06-13 15:52WatermelonStatusnew => feedback

Notes
(0005446)
Dusk   
2012-11-30 17:34   
Maybe have a GAMEMODE flag for this?
(0005447)
ZzZombo   
2012-11-30 18:17   
But I still question why we need it if there is more easily to configure CVAR sv_nodrop (or something like that)? So I'd say "no" to your question.
(0005448)
Dusk   
2012-11-30 21:58   
If it is needed for a mod, wouldn't a feature to an editing lump work best? o_O
(0005449)
Edward-san   
2012-12-01 01:40   
I agree with Dusk. Changing text is easy enough.

Also I hardly believe there's not a reason for that. Maybe it caused serious problems in the past with some wads? In any case, I believe Torr knows the answer for that.
(0005455)
Torr Samaho   
2012-12-02 11:28   
I disabled this more than four and a half years ago (just checked the commit logs), but forgot what the actual reason was. I guess there was a discussion regarding this on the forums back then...
(0005458)
Dusk   
2012-12-02 11:39   
Three months after the sv_nodrop CVAR was added. To be quite honest I don't see much reason in hardcoding a ban of inventory drops in nnn-coop gamemodes since the server can control this as well. Though what baffles me is the relatively short duration between the two changes.
(0005490)
Torr Samaho   
2012-12-09 09:50   
Probably people didn't like that dropping was enabled in competitive game modes by default.
(0005495)
ZzZombo   
2012-12-09 11:28   
So what is the status of the request? What's preventing it from being done?
(0009194)
Watermelon   
2014-06-13 15:52   
NOTE: Magenta mark this if the new marking feature for the tracker gets in