MantisBT - Zandronum
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0001143Zandronum[All Projects] Bugpublic2012-10-25 06:142018-09-30 20:16
unknownna 
Watermelon 
lowtextalways
closedfixed 
1.0 
1.1 
0001143: "=== SKULLTAG | SERVER ===" displayed in server console
Attached screenshot. Shouldn't it be Zandronum?
1. zandronum -host
No tags attached.
parent of 0001399closed Torr Samaho 2 occurencies of S K U L L T A G in the code. 
png screenshot.png (13,638) 2012-10-25 06:14
/tracker/file_download.php?file_id=839&type=bug
png
Issue History
2012-10-25 06:14unknownnaNew Issue
2012-10-25 06:14unknownnaFile Added: screenshot.png
2012-10-25 06:15unknownnaStatusnew => confirmed
2013-06-08 19:07WatermelonNote Added: 0006399
2013-06-08 19:07WatermelonAssigned To => Watermelon
2013-06-08 19:07WatermelonStatusconfirmed => needs review
2013-06-08 21:09DuskNote Added: 0006401
2013-07-12 15:57DuskNote View State: 0006401: public
2013-07-12 15:58DuskNote Edited: 0006401bug_revision_view_page.php?bugnote_id=6401#r3680
2013-07-12 16:12DuskNote Edited: 0006401bug_revision_view_page.php?bugnote_id=6401#r3681
2013-07-12 16:13DuskNote Edited: 0006401bug_revision_view_page.php?bugnote_id=6401#r3682
2013-07-12 16:13DuskNote Edited: 0006401bug_revision_view_page.php?bugnote_id=6401#r3683
2013-07-14 19:14Torr SamahoNote Added: 0006632
2013-07-14 19:26Torr SamahoNote Added: 0006633
2013-07-14 19:27Torr SamahoStatusneeds review => resolved
2013-07-14 19:27Torr SamahoFixed in Version => 1.1
2013-07-15 13:15DuskRelationship addedparent of 0001399
2015-03-22 18:01Edward-sanResolutionopen => fixed
2018-09-30 20:16Blzut3Statusresolved => closed

Notes
(0006399)
Watermelon   
2013-06-08 19:07   
I thought this was fixed but apparently not.
I just did a quick fix here:'https://bitbucket.org/Water_Melon/wbuild/commits/05f0d13ea7649cae55c7cc11e9d4ff0b64543ffd [^]'

It could be changed to anything really.
(0006401)
Dusk   
2013-06-08 21:09   
(edited on: 2013-07-12 16:13)
Maybe something like this to make it use the GAMENAME macro and keep it more faithful to the original?


FString itemtext = "=== ", capsname = GAMENAME;
capsname.ToUpper( );

for ( ULONG i = 0; i < capsname.Len( ); ++i )
{
    itemtext += capsname[i];
    itemtext += " ";
}

itemtext += "| S E R V E R ===";
SetDlgItemText( hDlg, IDC_CONSOLEBOX, itemtext.GetChars( ));


Or would it be a bit overkill? :P

(0006632)
Torr Samaho   
2013-07-14 19:14   
I think that's a bit overkill ;), but using GAMENAME is a good point.
(0006633)
Torr Samaho   
2013-07-14 19:26   
Since this is a tiny issue, I went ahead and made a simple fix using GAMENAME that slightly changes the style of the message (that was inconsistent with all other messages anyway).