MantisBT - Zandronum
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0001141Zandronum[All Projects] Bugpublic2012-10-23 21:402013-06-18 20:21
Llewellyn 
Dusk 
normalminoralways
feedbackopen 
MicrosoftWindowsXP/Vista/7
1.0 
 
0001141: GetTeamProperty does not return TPROP_PointCount correctly in conjunction with Team Survival.
Basically if you run survival and use GetTeamProperty(TEAM, TPROP_PointCount) it doesn't return the team's total score when I use a Gamemode Teamgame flag.
Run example wad with survival, shoot a zombie, look at your scoreboard and compare it to the Hud script in the bottom left.
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? SurvPointsTest.wad (1,736) 2012-10-23 21:40
https://zandronum.com/tracker/file_download.php?file_id=834&type=bug
Issue History
2012-10-23 21:40LlewellynNew Issue
2012-10-23 21:40LlewellynFile Added: SurvPointsTest.wad
2012-10-24 19:53DuskAssigned To => Dusk
2012-10-24 19:53DuskStatusnew => assigned
2012-10-24 20:03DuskNote Added: 0005191
2012-10-24 20:03DuskStatusassigned => feedback
2012-10-24 20:04DuskNote Edited: 0005191bug_revision_view_page.php?bugnote_id=5191#r2833
2012-10-24 20:05DuskNote Edited: 0005191bug_revision_view_page.php?bugnote_id=5191#r2834
2013-06-08 05:12WatermelonNote Added: 0006375
2013-06-08 08:56DuskNote Added: 0006387
2013-06-16 17:15Torr SamahoNote Added: 0006454
2013-06-18 20:21DuskNote Added: 0006468

Notes
(0005191)
Dusk   
2012-10-24 20:03   
(edited on: 2012-10-24 20:05)
Hmm. Turns out that there's absolutely zero support for teams earning kills. You can see this in the scoreboard: even if you kill zombies it claims teams are tied.

Should I go and have this be implemented? Or should we take a simpler route here?

(0006375)
Watermelon   
2013-06-08 05:12   
Any developments here? I don't know if this was picked up into the new team stuff you've been working on
(0006387)
Dusk   
2013-06-08 08:56   
I haven't worked on any new team stuff and my question in my previous comment remains unanswered.
(0006454)
Torr Samaho   
2013-06-16 17:15   
Since the team code was not implemented with coop in mind, this kind of usage is not covered at all yet. I'd say we should extend the code to handle this, but we need to decide on the details.

What exactly do you have in mind?
(0006468)
Dusk   
2013-06-18 20:21   
I'd say that if there's a gamemode with teams and players earning kills, the kills should make up the team score. So kinda the team with most kills wins. But wouldn't that arise the need of a "killlimit"?