MantisBT - Zandronum
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0001113Zandronum[All Projects] Bugpublic2012-10-09 09:512024-03-14 19:04
ninja2000 
 
highcrashsometimes
closedno change required 
LinuxUbuntu10.04 x86
1.0 
 
0001113: After quick save'n'load, the game crashes + save cant be loaded
When quickly save and load on a bigger map (even vanilla one) the game crashes after load, that gives error about 0 corrdinates and unables to load it again (FOREVEER!).
1. Play DooM
2. Quickly Save and Load by F2 and F3
3. The game should crash after several times

zandronum.exe -iwad tnt.wad -file skulltag_actors.pk3 skulltag_data_126.pk3 brutaldoomv016b.pk3 +load save1
Crash log output:

*** Fatal Error ***
Address not mapped to object (signal 11)
Address: 0x1

System: Linux ninja2000-F5RL 2.6.32-5-686 #1 SMP Sun Sep 23 09:49:36 UTC 2012 i686 GNU/Linux
GCC version: 4.4.5

Zandronum version 1.0 (Aug 19 2012)

Command line: /usr/games/zandronum/zandronum /home/ninja2000/Desktop/brutaldoomv016b.pk3

Wad 0: zandronum.pk3
Wad 1: TNT.WAD
Wad 2: Lunchables.wad
Wad 3: skulltag_actors.pk3
Wad 4: skulltag_data_126.pk3
Wad 5: brutaldoomv016b.pk3
Wad 6: brutaldoomv016b.pk3:terrain.wad

Current map: MAP27

viewx = 0
viewy = 0
viewz = 0
viewangle = 0

Executing: gdb --quiet --batch --command=gdb-respfile-geJFgN --pid=2607
No tags attached.
zip CrashReport.zip (17,824) 2012-10-09 15:08
/tracker/file_download.php?file_id=798&type=bug
? save1.zds (122,822) 2012-10-09 15:08
/tracker/file_download.php?file_id=799&type=bug
png Screenshot.png (11,639) 2012-11-14 01:16
/tracker/file_download.php?file_id=886&type=bug
png
Issue History
2012-10-09 09:51ninja2000New Issue
2012-10-09 15:07unknownnaStatusnew => confirmed
2012-10-09 15:08unknownnaFile Added: CrashReport.zip
2012-10-09 15:08unknownnaFile Added: save1.zds
2012-10-09 15:13unknownnaSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=2760#r2760
2012-10-09 15:45Edward-sanNote Added: 0005059
2012-10-09 15:47Edward-sanNote Edited: 0005059bug_revision_view_page.php?bugnote_id=5059#r2764
2012-10-09 15:47Edward-sanNote Edited: 0005059bug_revision_view_page.php?bugnote_id=5059#r2765
2012-10-10 08:38ninja2000Note Added: 0005070
2012-11-14 01:15ninja2000Note Added: 0005393
2012-11-14 01:16ninja2000File Added: Screenshot.png
2024-03-14 19:04Ru5tK1ngNote Added: 0023401
2024-03-14 19:04Ru5tK1ngStatusconfirmed => closed
2024-03-14 19:04Ru5tK1ngResolutionopen => no change required

Notes
(0005059)
Edward-san   
2012-10-09 15:45   
(edited on: 2012-10-09 15:47)
So it can't be reproduced without Brutal Doom wad, can it?

Also, does it happen offline?online?gzdoom 1.6.0 with brutalgzdoom?

(0005070)
ninja2000   
2012-10-10 08:38   
So it can't be reproduced without Brutal Doom wad, can it?

Also, does it happen offline?online?gzdoom 1.6.0 with brutalgzdoom?

It happened only offline (only in such mode played). Version of BD is Skulltag version (due the gzdoom version link is dead).

Such save'n'load problems started 2 days ago while playing in Brutal DooM (I did not test eg. RGA2 or vanilla).
(0005393)
ninja2000   
2012-11-14 01:15   
And the problem starts here.. I was playing in the night on UK AOW 2 server (so online) and this problem occured again. yes not Brutal DooM but AOW 2, so its Zandronum bug.

I'm sending png of the console output, because i couldnt copy pasta it.
(0023401)
Ru5tK1ng   
2024-03-14 19:04   
If you are still having this issue with 3.1 or 3.2 beta, please reopen ticket.