MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000011 | Zandronum | [All Projects] Suggestion | public | 2010-09-08 21:24 | 2010-09-10 06:37 |
Reporter | XutaWoo | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | closed | Resolution | denied | ||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 98c | ||||
Target Version | Fixed in Version | ||||
Summary | 0000011: Remove skin size limit for base skins. | ||||
Description | As stated here (http://www.skulltag.com/forum/viewtopic.php?f=33&t=26141), the current skin size limit prevents 32x32 sprites from being uses for a 32x32 player. Now, while that's definantly odd, something else hit me. Why are the base skins limited in size? So now I'm suggesting that the base skin of a player is ignored by the skin checker; if it's way too large or too small, then that's the modder's decision and might just plain be intentional. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2010-09-08 21:24 | XutaWoo | New Issue | |||
2010-09-09 19:44 | Torr Samaho | Note Added: 0000011 | |||
2010-09-09 19:47 | Torr Samaho | Status | new => closed | ||
2010-09-09 19:47 | Torr Samaho | Assigned To | => Torr Samaho | ||
2010-09-09 19:48 | Torr Samaho | Assigned To | Torr Samaho => | ||
2010-09-10 06:37 | Torr Samaho | Resolution | open => denied |
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