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Notes |
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(0004792)
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Dusk
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2012-09-24 12:40
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Fixed
endgame ended the game, but not demo playback. |
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It's likely better to end the demo playback in C_FullConsole instead of directly in the CCMD endgame. At least this is more consistent with how ZDoom ends demo playback when endgame is called. |
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(0011388)
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Edward-san
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2015-01-15 19:01
(edited on: 2015-01-15 19:06) |
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There should be another check, because when I added 'if ( CLIENTDEMO_IsPlaying( ) ) CLIENTDEMO_FinishPlaying( );' in C_FullConsole, after server netstate check, I can't replay demos anymore, either with command line '-playdemo' or with 'playdemo' console command.
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No longer happens anymore in 3.2.1. You can also use playdemo to watch another demo after calling endgame. |
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