MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001047 | Zandronum | [All Projects] Bug | public | 2012-09-21 19:32 | 2014-04-20 05:41 |
Reporter | unknownna | ||||
Assigned To | |||||
Priority | low | Severity | trivial | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | OS | OS Version | |||
Product Version | 1.0 | ||||
Target Version | Fixed in Version | ||||
Summary | 0001047: Things spawned by dead spectators change colors when spectators change colors | ||||
Description | Attached screenshot. I noticed this while testing WhoDunIt. If dead spectators change their color, all things spawned (SXF_TRANSFERTRANSLATION) by them also changes colors. It might not be a bug, but it looked wrong. | ||||
Steps To Reproduce | 1. zandronum.exe -file transfertranslation_01.wad -host +survival 1 +sv_nomonsters 1 2. Connect 2 clients to the server and join the game with both clients. 3. Let the warm-up countdown end. 4. Press +attack with client A to spawn things. 5. "kill" in the console with client A to turn into a dead spectator. 6. "color <color>" in the console with client A. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() /tracker/file_download.php?file_id=724&type=bug ![]() /tracker/file_download.php?file_id=725&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2012-09-21 19:32 | unknownna | New Issue | |||
2012-09-21 19:32 | unknownna | File Added: transfertranslation_01.wad | |||
2012-09-21 19:33 | unknownna | File Added: Screenshot_Doom_20120921_211841.png | |||
2012-09-23 06:57 | Torr Samaho | Note Added: 0004746 | |||
2012-09-23 16:23 | unknownna | Note Added: 0004750 | |||
2012-09-23 16:46 | Torr Samaho | Note Added: 0004751 | |||
2014-04-20 05:41 | Arco | Status | new => closed | ||
2014-04-20 05:41 | Arco | Resolution | open => no change required |
Notes | |||||
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